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Player Limit

Posted: Wed Oct 26, 2005 12:47 pm
by fs
I've noticed on a server browser some being even /64 o_O

how is that possible?

Posted: Wed Oct 26, 2005 12:55 pm
by Foo
Supposedly it's 16.

Posted: Wed Oct 26, 2005 1:02 pm
by fs
that is why i find it odd

Posted: Wed Oct 26, 2005 1:48 pm
by RooKie
i have a high ping, im only aloud 4 :(

Posted: Wed Oct 26, 2005 2:14 pm
by Eraser
Foo wrote:Supposedly it's 16.
Maybe the UI only goes to 16.
Like with Quake 3, you can set sv_maxclients to values higher than 16 and it works, but the menu only goes up to 16 I think (or 12 even?)

Posted: Wed Oct 26, 2005 2:15 pm
by MKJ
indeed
i remember playing q3dm7 (well.. in one of the first test builds) on a server with a 99 player limit - it was full, too :o

the rocketlauncherbridge room had a sea of rocketlauncers bobbing up and down :olo:

Posted: Wed Oct 26, 2005 2:30 pm
by fs
MKJ wrote:i remember playing q3dm7 (well.. in one of the first test builds) on a server with a 99 player limit - it was full, too :o
oh crap, why did I miss that :confused:

pure spamage :icon25: