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Empire Earth II

Posted: Fri Feb 25, 2005 9:03 am
by DooMer

Posted: Fri Feb 25, 2005 9:18 am
by Strangler
I like Empires dawn of the mdoern world, but not many people play it online. Its cool because it has good ww2 meeles. Empire Earth and rise of nations is also good.

Posted: Fri Feb 25, 2005 9:19 am
by Strangler
oh yea how is age of mythology?

Posted: Fri Feb 25, 2005 9:21 am
by Ryoki
Strangler wrote:oh yea how is age of mythology?
Childish.

Posted: Fri Feb 25, 2005 9:22 am
by Strangler
why?

Posted: Fri Feb 25, 2005 9:23 am
by Ryoki
I say that because i feel i would have liked the game more at the age of fourteen.

Posted: Fri Feb 25, 2005 9:46 am
by Strangler
whats wrong with it?

Posted: Fri Feb 25, 2005 9:59 am
by Ryoki
Do you have problems with reading?

Posted: Fri Feb 25, 2005 10:21 am
by seremtan
EE1 left me underwhelmed. You get to the modern age and you still can't build roads or bridges, just like in AoE. Civ2/3 is still the daddy of god games for me.

Posted: Fri Feb 25, 2005 10:21 am
by DooMer
aom is ok. rise of nations is the best rts ever. All of these EE2 features sounds like it has a chance at taking the crown.

Posted: Fri Feb 25, 2005 3:32 pm
by R00k
I didn't like the first EE either, but I had high hopes for it. Maybe the second will be better.

Posted: Fri Feb 25, 2005 3:49 pm
by inphlict
I found the first a bit boring.

Posted: Sun Feb 27, 2005 7:30 pm
by Strangler
it seemed weird how there are borders between cities but unlike in ron you can cross them or build stuff over them and nothing happens. So whats the point of them? Also, the mouse scroll speed was real slow on the edge of the screen when you wanted the screen to shift and there wasnt any way of configuaring this (unlike the speed of the mouse on the viewing screen).

Posted: Sun Feb 27, 2005 7:56 pm
by Massive Quasars
Ryoki wrote:I say that because i feel i would have liked the game more at the age of fourteen.
shutits.

AOM isn't great, but it's not shit.

DooMer seems to have the same taste in RTS as I. Is Rise of Nations that good?

Posted: Sun Feb 27, 2005 9:41 pm
by Arkleseizure
Massive Quasars wrote:
Ryoki wrote:I say that because i feel i would have liked the game more at the age of fourteen.
shutits.

AOM isn't great, but it's not shit.

DooMer seems to have the same taste in RTS as I. Is Rise of Nations that good?
Defiently, try the Thrones and Patriots demo.

http://microsoft.com/games/thronesandpatriots

I nuked the world into obliteration...

Posted: Sun Feb 27, 2005 9:56 pm
by Pext
let's see how the multiplayer mode will play - i did not like the teching in the first part - at some point (cavalry -> tanks) the step is just to huge for the other player to handle it. same goes for tanks -> cyborgs

Posted: Sun Feb 27, 2005 10:04 pm
by Massive Quasars
wtf? I'm not so hip on the idea of going straight to the modern ages in RTS.

It is indeed a big leap to go from cavs -> tanks and tanks -> cyborgs (if that's the case).

Posted: Mon Feb 28, 2005 1:10 am
by Strangler
I dont like the progression of ages, it generally takes too long to play. I rather play a rts game online where everyone starts and ends in the same age, that's not to say there shouldnt be options to play different ages. Thats what I liked about empires dawn of the mdoern world. Everyone would play one age and maybe switch once, and ww2 is a blast to play online. Problem is not alot of servers or players online so it takes awhile to find a game and the other thing is alot of people play deathmatch which is gay in my opinion since it starts you out with a hell lot of resources and you have to build like crazy to not be outcompeted.

Posted: Mon Feb 28, 2005 6:01 am
by DooMer
Strangler wrote:it seemed weird how there are borders between cities but unlike in ron you can cross them or build stuff over them and nothing happens. So whats the point of them? Also, the mouse scroll speed was real slow on the edge of the screen when you wanted the screen to shift and there wasnt any way of configuaring this (unlike the speed of the mouse on the viewing screen).
Yeah thats exactly what I think too. They need to add more emphasis on territories. The goddamn enemy shouldnt be able to come into my land and start building and gathering resources. They said that when you control a territory, you control all of the resources in it. That didnt seem true from what i've seen. This also makes most of the cool diplomatic settings useless, like not allowing allies to enter your territory, or to only allow them to gather resources in your territory. If the enemy can do it when you are at war with them, then why should they need special permission?

Posted: Mon Feb 28, 2005 6:09 am
by DooMer
Yeah, I always play only 1 age too, so i can focus more on combat instead of teching. Once in a while i'll play through all the ages. It usually doesnt take that long, the game is usually over around the gun powder age.

Posted: Mon Feb 28, 2005 12:28 pm
by Arkleseizure
DooMer wrote:Yeah, I always play only 1 age too, so i can focus more on combat instead of teching. Once in a while i'll play through all the ages. It usually doesnt take that long, the game is usually over around the gun powder age.

I usually draw the game out to information age and use nukes, cruise missles, stealth bombers, etc. on Alexender the Great who is still in The Enlightment age....oh wait...we're not talking about RoN are we?