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Self-Constructing Map for Doom 3

Posted: Wed Sep 28, 2005 5:12 pm
by Turbine
Over at the Doom 3 forums there was a guy that come up with a really cool idea to actualy create a level that would build itself in front of your eyes.

It is extremmly cool, and I watched it over and over.
There is also some cool music to go with the video.
Rightclick to download, click to stream, here.


You can allso: Download the Map





Source: http://www.doom3world.org/phpbb2/viewtopic.php?t=12297

Posted: Wed Sep 28, 2005 5:12 pm
by o'dium
I posted this a month or so ago :p

Posted: Wed Sep 28, 2005 5:16 pm
by Turbine
Then I did'nt see it.

Posted: Wed Sep 28, 2005 6:54 pm
by Transient
Cool, but utterly pointless. I can think of some pretty cool maps that could be made that way. :)

Posted: Wed Sep 28, 2005 6:57 pm
by Foo
What do you mean pointless?

Video gaming as a whole is pointless, right? =/

Posted: Wed Sep 28, 2005 7:01 pm
by Transient
Ok, it's not pointless. It provides entertainment. Happy, Foo?

Posted: Wed Sep 28, 2005 9:50 pm
by dnoyc
i like the music, anyone know what it is?

Posted: Wed Sep 28, 2005 9:52 pm
by SplishSplash
Saw this back when odium posted it and was rather disappointed.

Scripted animation in a level isn't exactly revolutionary.

Edit: I'm not saying it isn't cool, but it's not hype-worthy.

Posted: Wed Sep 28, 2005 9:54 pm
by Transient
Ya but it must have taken a hell of a long time to put together all that script.

edit: on the message board post the author said he came up with the idea "yesterday", so I guess it didn't take that long after all :o

Posted: Wed Sep 28, 2005 10:13 pm
by dmmh
thats not a map, thats a box. pos imo. tho the idea is nice

Posted: Thu Sep 29, 2005 12:14 am
by Foo
Transient wrote:Ok, it's not pointless. It provides entertainment. Happy, Foo?
I've never been happy.

Posted: Thu Sep 29, 2005 12:44 am
by SoM
Foo wrote:
Transient wrote:Ok, it's not pointless. It provides entertainment. Happy, Foo?
I've never been happy.
want a blowjob ? :paranoid:

Posted: Thu Sep 29, 2005 1:06 am
by SOAPboy
SoM wrote:
Foo wrote:
Transient wrote:Ok, it's not pointless. It provides entertainment. Happy, Foo?
I've never been happy.
want a blowjob ? :paranoid:
Practice for prison?

Posted: Thu Sep 29, 2005 1:47 am
by [FTF]Pyro
SOAPboy wrote:
Practice for Saturday night

Posted: Thu Sep 29, 2005 1:52 am
by Foo
LAST SECOND SAVE!

Posted: Thu Sep 29, 2005 1:54 am
by Scourge
Foo wrote:LAST SECOND SAVE!
I think it's too late.

Posted: Thu Sep 29, 2005 1:55 am
by Foo
DENIED!

=(

Image

Posted: Thu Sep 29, 2005 8:13 am
by dmmh
lol

Posted: Thu Sep 29, 2005 10:20 am
by glossy
looks shit. They could at least do something semi-inventive with it, like a self-constructing/destructing walkway, or a constantly half-building, half-unbuilding room which provided functionality on top of looking cool.

that could have looked cool had it been more than a box, but had zero functionality.

Posted: Thu Sep 29, 2005 3:28 pm
by Foo
glossy wrote:a constantly half-building, half-unbuilding room which provided functionality on top of looking cool.
Check out DM-Reconstruct for UT2004. Wall and floor sections build and deconstruct when in proximity with a player.

Image

Posted: Thu Sep 29, 2005 3:37 pm
by o'dium
Thats more like it. :icon14:

Bet it doesn't look as good without the shadows though...

Posted: Thu Sep 29, 2005 6:28 pm
by Foo
I don't follow.

Posted: Fri Sep 30, 2005 7:21 am
by Whiskey 7
Foo wrote:
glossy wrote:a constantly half-building, half-unbuilding room which provided functionality on top of looking cool.
Check out DM-Reconstruct for . Wall and floor sections build and deconstruct when in proximity with a player.

Image
Now that was a great map :icon14:

Well worth looking into if you have UT2004 installed :D