q3ctfp13 no name yet :D

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ShadoW_86
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Re: q3ctfp13 no name yet :D

Post by ShadoW_86 »

No RG there I hope :)?
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Anthem
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Re: q3ctfp13 no name yet :D

Post by Anthem »

Interesting. :)
ShadoW_86 wrote:No RG there I hope :)?
I second this.
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fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

it has a rail gun :ninja:
Pat Howard
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Re: q3ctfp13 no name yet :D

Post by Pat Howard »

fKd wrote:[lvlshot]http://img227.imageshack.us/img227/6335/shot0022l.jpg[/lvlshot]
Woohoo!!! Is that my plastic shader? <3

-pat
sumatra
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Re: q3ctfp13 no name yet :D

Post by sumatra »

:D

Or mine?

:olo: :olo: :olo:

Image
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fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

sorry guys, its just a plain white ish texture :D
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Re: q3ctfp13 no name yet :D

Post by fKd »

Image

more work on this, might make it a stand alone map now... hmmm any way, what do ya think?
ShadoW_86
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Re: q3ctfp13 no name yet :D

Post by ShadoW_86 »

Very nice skybox, add small factor fog there, remove 1px border bug, remove RG and we can call it a map :).
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cityy
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Re: q3ctfp13 no name yet :D

Post by cityy »

Also, add floor trim to the platforms.
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Hipshot
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Re: q3ctfp13 no name yet :D

Post by Hipshot »

Too bad with the lines...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

ati ftl :\
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Hipshot
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Re: q3ctfp13 no name yet :D

Post by Hipshot »

I don't get it - does this have anything to do with the other level, at all?
Else, make a new thread and give us a beta!
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
obsidian
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Re: q3ctfp13 no name yet :D

Post by obsidian »

fKd wrote:ati ftl :\
Portal skies FTW!
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
dichtfux
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Re: q3ctfp13 no name yet :D

Post by dichtfux »

ioquake3 ftw
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ShadoW_86
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Re: q3ctfp13 no name yet :D

Post by ShadoW_86 »

dichtfux wrote:ioquake3 ftw
ioquake3 f*** the what ???? :)
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Hipshot
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Re: q3ctfp13 no name yet :D

Post by Hipshot »

Just get on the the way it's meant to be played train and stop complaining...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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monaster
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Re: q3ctfp13 no name yet :D

Post by monaster »

Portal sky tutorials FTW!
You guys don't happen to have come across one or the other that's still available and somehow up-to-date?
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fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

i would also be interested in seeing a portal sky tut

@hipshot: this was ment to be a wee extra duel map for the ctf map, they both use the same textures etc so i was gonna pack 2 maps into 1, but now that ive been workin on it some more im gonna make it stand alone. thread etc to be added when im happy with a beta for u fellas :D
Anthem
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Re: q3ctfp13 no name yet :D

Post by Anthem »

fKd wrote:i would also be interested in seeing a portal sky tut

@hipshot: this was ment to be a wee extra duel map for the ctf map, they both use the same textures etc so i was gonna pack 2 maps into 1, but now that ive been workin on it some more im gonna make it stand alone. thread etc to be added when im happy with a beta for u fellas :D
*drool. I'm always a fan of your work.
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fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

file under abandoned, mapping for l4d now..
hammer is weird heh
obsidian
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Re: q3ctfp13 no name yet :D

Post by obsidian »

It's almost done :dork:
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
fKd
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Re: q3ctfp13 no name yet :D

Post by fKd »

yeah, but its just another couple of boring average maps by me. no one will miss these maps not being released...

ps, anyone know of any good l4d mapping community sites? cant find a good forum for hammer mapping... my google foo is weak lol
Anthem
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Re: q3ctfp13 no name yet :D

Post by Anthem »

fKd wrote:yeah, but its just another couple of boring average maps by me. no one will miss these maps not being released...

ps, anyone know of any good l4d mapping community sites? cant find a good forum for hammer mapping... my google foo is weak lol
I will miss them. D: At least finish those.

Here are some sites that may help:

http://www.facepunch.com/forumdisplay.p ... 3ddcd&f=38
http://www.fpsbanana.com/forums/1418
http://www.l4dmaps.com/ (register for the forums)
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Delirium
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Re: q3ctfp13 no name yet :D

Post by Delirium »

WOLD has some nice tuts too for l4d http://www.worldofleveldesign.com/articles.php
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ShadoW_86
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Re: q3ctfp13 no name yet :D

Post by ShadoW_86 »

fKd...WTF :/.
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