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Re: q3ctfp13 no name yet :D

Posted: Fri Jul 16, 2010 9:25 pm
by fKd
weird, i've been having really fun matches... and i very rarely bump my head while im zooming around... but heres another train of throught, not being able to strafe jump all the time can also add a bit move variation. but yeah, it is a small map. 2 v2 style - 3 v 3 max. i've gottn so used to the map, i could post a demo file of a match showing me playing for you guys to laugh at :D

ill move the armor out a bit more. should i switch the shotgun for the gren launcher? or maybe put it somewhere else all together? could add a section somewhere... hmmm

also, this map is for vq3 and has not been played in cpma at all as i dont like the changes to player movement... all that super jump shit is ridiculous :D

thanks heaps for the feedback.

Re: q3ctfp13 no name yet :D

Posted: Tue Jul 20, 2010 11:09 pm
by fKd
this map will now come with a wee duel map i made last night, making a whole map in 2 hours is fun :D

uses the same textures as the ctf, so not to much more data needed for the zip woop

Image

never made a space floater before, kinda fun

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 9:43 am
by sumatra
Looking fancy, would fit the Geocomp.

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 10:01 am
by fKd
Image

bit more work done

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 10:03 am
by cityy
Needs badass skybox!

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 10:17 am
by ShadoW_86
No RG there I hope :)?

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 11:49 am
by Anthem
Interesting. :)
ShadoW_86 wrote:No RG there I hope :)?
I second this.

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 12:52 pm
by fKd
it has a rail gun :ninja:

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 3:47 pm
by Pat Howard
fKd wrote:[lvlshot]http://img227.imageshack.us/img227/6335/shot0022l.jpg[/lvlshot]
Woohoo!!! Is that my plastic shader? <3

-pat

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 4:39 pm
by sumatra
:D

Or mine?

:olo: :olo: :olo:

Image

Re: q3ctfp13 no name yet :D

Posted: Wed Jul 21, 2010 11:15 pm
by fKd
sorry guys, its just a plain white ish texture :D

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 5:02 am
by fKd
Image

more work on this, might make it a stand alone map now... hmmm any way, what do ya think?

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 6:53 am
by ShadoW_86
Very nice skybox, add small factor fog there, remove 1px border bug, remove RG and we can call it a map :).

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 8:33 am
by cityy
Also, add floor trim to the platforms.

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 10:11 am
by Hipshot
Too bad with the lines...

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 2:16 pm
by fKd
ati ftl :\

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 2:29 pm
by Hipshot
I don't get it - does this have anything to do with the other level, at all?
Else, make a new thread and give us a beta!

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 2:51 pm
by obsidian
fKd wrote:ati ftl :\
Portal skies FTW!

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 3:30 pm
by dichtfux
ioquake3 ftw

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 3:40 pm
by ShadoW_86
dichtfux wrote:ioquake3 ftw
ioquake3 f*** the what ???? :)

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 3:49 pm
by Hipshot
Just get on the the way it's meant to be played train and stop complaining...

Re: q3ctfp13 no name yet :D

Posted: Sat Jul 24, 2010 3:59 pm
by monaster
Portal sky tutorials FTW!
You guys don't happen to have come across one or the other that's still available and somehow up-to-date?

Re: q3ctfp13 no name yet :D

Posted: Sun Jul 25, 2010 9:50 am
by fKd
i would also be interested in seeing a portal sky tut

@hipshot: this was ment to be a wee extra duel map for the ctf map, they both use the same textures etc so i was gonna pack 2 maps into 1, but now that ive been workin on it some more im gonna make it stand alone. thread etc to be added when im happy with a beta for u fellas :D

Re: q3ctfp13 no name yet :D

Posted: Sun Jul 25, 2010 9:14 pm
by Anthem
fKd wrote:i would also be interested in seeing a portal sky tut

@hipshot: this was ment to be a wee extra duel map for the ctf map, they both use the same textures etc so i was gonna pack 2 maps into 1, but now that ive been workin on it some more im gonna make it stand alone. thread etc to be added when im happy with a beta for u fellas :D
*drool. I'm always a fan of your work.

Re: q3ctfp13 no name yet :D

Posted: Sun Aug 08, 2010 11:05 pm
by fKd
file under abandoned, mapping for l4d now..
hammer is weird heh