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Re: Screenshots
Posted: Wed Jun 15, 2011 9:38 pm
by Strahlemann
kaz: looking better and better. great lighting going on there
fkd: impressive vertical design. really unique style! also great lighting! what are your compile settings?
Re: Screenshots
Posted: Thu Jun 16, 2011 8:26 am
by fKd
Strahlemann: nothing fancy as its a test render.
bsp: -meta -v
vis:
light: -fast -filter -patchshadows
got an ambient light level of 2 as well... so yeah nothing special. still progress is coming along slowly.
kaz: the day that map comes out its gonna be a true work of art. great as ever, keep on going.
Re: Screenshots
Posted: Thu Jun 16, 2011 12:48 pm
by Bliccer
@fkd: I don't get the sense of the windows in your last picture on the right hand side... or I am too picky.
Re: Screenshots
Posted: Thu Jun 16, 2011 1:23 pm
by Eraser
Yeah, now that Bliccer mentions it, I noticed it as well. It seems an odd place for cozy apartments with sun screens.
Re: Screenshots
Posted: Fri Jun 17, 2011 1:38 am
by fKd
yeah its a bit weird now, but its part of the evolution of the map. the whole thing is still being worked on. 8 week to go

Re: Screenshots
Posted: Sun Jun 19, 2011 1:09 am
by Delirium
Been a while since I pop'd in o_o but rest assured I haven't died.
fKd I have to say That is flippin epic!!!
Re: Screenshots
Posted: Tue Jun 21, 2011 2:13 am
by g0th-
map im working on for the mavericks competition
just started with the visuals
[lvlshot]http://maverickservers.com/forums/download/file.php?id=239&mode=view[/lvlshot]
Re: Screenshots
Posted: Tue Jun 21, 2011 6:11 am
by Eraser
Those textures look great. What set is that?
Re: Screenshots
Posted: Tue Jun 21, 2011 6:38 am
by g0th-
Thanks, its my own textures Im building for this map.
Re: Screenshots
Posted: Tue Jun 21, 2011 10:37 am
by fKd
more work...
Re: Screenshots
Posted: Wed Jun 22, 2011 9:04 pm
by ShadoW_86
About 30 minutes of work with Udk.

Re: Screenshots
Posted: Wed Jun 22, 2011 10:43 pm
by phantazm11
Love the reddish-orange fog............
.................but, this isn't an alpha map for the competition, buddy.

Re: Screenshots
Posted: Thu Jun 23, 2011 9:16 am
by ShadoW_86
Hah! Alpha coming soon

.
Re: Screenshots
Posted: Sat Jun 25, 2011 4:26 pm
by dONKEY
grr, I hate imageshack....
Re: Screenshots
Posted: Sat Jun 25, 2011 9:37 pm
by Noruen
Re: Screenshots
Posted: Sun Jun 26, 2011 1:14 am
by Bliccer
As you may know from this thread
http://quake3world.com/forum/viewtopic. ... 97#p871097
I'm also participating in the maverick comp. Today I did some pillars and archways.
Re: Screenshots
Posted: Sun Jun 26, 2011 8:24 pm
by nick lol
EntityPlus singleplayer

Re: Screenshots
Posted: Mon Jun 27, 2011 12:56 am
by EmeraldTiger
That looks awesome Nickster. A Quake 1 inspired SP mission?

Re: Screenshots
Posted: Mon Jun 27, 2011 6:39 am
by Eraser
Noruen wrote:More loving imageshack(s)

From my map to Maverick Comp no.3
Holy feck man that looks great. Awesome skybox. I wonder though, how did you do the tower? I don't see that coming back in your skybox pic.
Re: Screenshots
Posted: Mon Jun 27, 2011 6:40 am
by Eraser
nick lol wrote:EntityPlus singleplayer
Oh my, that's looking sweet

Re: Screenshots
Posted: Mon Jun 27, 2011 12:47 pm
by cityy
Looks sweet, be carefull that it doesnt get too dark.
Re: Screenshots
Posted: Mon Jun 27, 2011 12:47 pm
by Eraser
Did you guys know this thread is almost 6 and a half years old?

Re: Screenshots
Posted: Mon Jun 27, 2011 3:28 pm
by ShadoW_86
@nick lol very nice, I like what I see.
Do I see some Unreal I textures there?
Re: Screenshots
Posted: Mon Jun 27, 2011 4:08 pm
by Silicone_Milk
Not level design, but this is what I spent last weekend screwing around with:
[lvlshot]http://i12.photobucket.com/albums/a242/caldiar/Picture1.jpg[/lvlshot]
First I had tried following the suggestion of one of the employees at the store I went to pick up my materials at (rather than go with my original plan of spray paint and acrylic).
Sanded the cover down, used the oil paint, and the results were shit.
Strip the paint, and decide to go with my original plan.
After coat two of black spray paint (to cover up the sanded cover), the paint started bubbling. Ended up stripping it again.
Chipped the cover with the xacto blade I was using. Covered it up well with the next spray paint attempt which turned out ok.
Taped up the 3DS, drew the fish on, and spend something like 8 hours cutting out the lines from the tape.
After a few coats, I gave it 6 coats of acrylic with an hour between each coat to dry + cure a bit.
I'm pleased with the overall result. Though if I knew it was going to be such a pain in the ass I would have just left it in its glorious black glossiness.
Re: Screenshots
Posted: Mon Jun 27, 2011 10:54 pm
by fKd
does not look like q3map3 to me. what the hell man?
