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Posted: Thu Sep 01, 2005 11:40 pm
by Foo
Grudge wrote:
Foo wrote:
dzjepp wrote:Advertising?
The most prominent advertising I'm aware of is word of mouth. Especially true for multiplayer games because a bulk of interest comes from online forums and the like.

I can't think of any games I bought as a result of the expensive advertising.... magazine spreads, TV ads, or such.
Don't use yourself as an example. You do not represent the average buyer of computer games. The average buyer is heavily influenced by advertising (and the way the retail business work).
That has nothing to do with getting a game out there. If a game became popular within online circles, that would be a springboard to higher sucess. What I'm pointing out is that the oppotunity is there for it to happen, but it hasn't happened.

Posted: Fri Sep 02, 2005 2:06 am
by seremtan
DRuM wrote:I find 800x600 a good size. I can read even up to that 1360 res but it's not comfy. I need a new prescription anyway, but regardless, I prefer slightly larger text.
then run your monitor at hi-res and just increase the default font size of your browser.

Posted: Fri Sep 02, 2005 4:31 am
by ajerara
Has Pat Robertson issued a fattwa on game companies as well?

Posted: Fri Sep 02, 2005 5:56 am
by Grudge
Foo wrote:
Grudge wrote:
Foo wrote: The most prominent advertising I'm aware of is word of mouth. Especially true for multiplayer games because a bulk of interest comes from online forums and the like.

I can't think of any games I bought as a result of the expensive advertising.... magazine spreads, TV ads, or such.
Don't use yourself as an example. You do not represent the average buyer of computer games. The average buyer is heavily influenced by advertising (and the way the retail business work).
That has nothing to do with getting a game out there. If a game became popular within online circles, that would be a springboard to higher sucess. What I'm pointing out is that the oppotunity is there for it to happen, but it hasn't happened.
Exactly, it hasn't happened because the market simply isn't there yet. There is no mid-range market, it's all "make it big" or "make it bust".

Posted: Fri Sep 02, 2005 5:57 am
by Grudge
dzjepp wrote:There are no indie games that look line Unreal 3 though. If you want the capital funding to greenlight the project to match those visuals you need the publisher, but they want them killed? OMG PARADOX!!!!
Obviously you haven't even read the article.

Posted: Fri Sep 02, 2005 6:13 pm
by dzjepp
So indie devs. would love to get in the market, but can't because of the roadblocks put fourth before them? Are they happy in spending most of the time in the bargain bin? Well if so that's fine I guess. I just picture most of these games as the 'popcap' style, slightly gimmicky with a quick gratification for the user. Nothing really complicated. Maybe I'm wrong.

Posted: Fri Sep 09, 2005 12:49 pm
by Grudge