Page 3 of 3

Re: Ghostbusters Game Review

Posted: Thu Jul 09, 2009 8:56 am
by MKJ
:olo: he's a wordsmith

Re: Ghostbusters Game Review

Posted: Thu Jul 09, 2009 10:47 am
by Eraser
It'll leave a bad taste in someone's mouth :olo:

Re: Ghostbusters Game Review

Posted: Thu Jul 09, 2009 11:58 am
by MKJ
you should join our dutchee civrev games.

Re: Ghostbusters Game Review

Posted: Thu Jul 09, 2009 12:06 pm
by U4EA
like the half life 2 gravity gun if it was stuck up the arse of an excitable dog
:olo:

I like this guy.

Re: Ghostbusters Game Review

Posted: Fri Jul 10, 2009 4:05 pm
by vesp
lol @ no multiplayer on the pc.
The game was clearly made for the console market... no reason to play it on the PC and not having multiplayer just solidifies that for me.

shame... ghostbusters 2 was on the telly last night and it was fuckin awesome.

Re: Ghostbusters Game Review

Posted: Tue Jul 28, 2009 1:58 am
by tnf
Just rented it - why did they have to tease us with the Q-bert that you can interact with? fuckers, that was my favorite arcade game back in the day.

Great graphics (I'm using the PS3 version) but damn the character movement is slow and tedious at times. Wish there were a few more options - like the ability to really jump, maybe take cover now and then and something that felt a lot less sloppy when trying to track a ghost across the screen. It can make the gameplay really clumsy and crappy at times, which really sucks considering how well put together the game is overall. With all the examples of well done third person action games, why they settled on the scheme they did for player movement and the inability to do many real defensive maneuvers during combat I'll never know.

If I was to score this purely on gameplay, it would be about a 5/10.