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Posted: Sun Jan 28, 2007 9:44 pm
by Lieutenant Dan
Slash

Posted: Sun Jan 28, 2007 9:53 pm
by JB
Xaero/pm Usually light blue with a white face
Posted: Sat Feb 10, 2007 9:52 am
by Markokas
Im oldscool boy and i like blue sarege most because dark blue is my favourite coluor
Posted: Sat Feb 10, 2007 12:18 pm
by JB
child
Posted: Thu Feb 15, 2007 12:11 am
by Phyrael
good old Doom or Bitterman, Kelsh too but when you use a skin you like its better :icon30:
Posted: Thu Feb 15, 2007 4:07 am
by KYD
This guy:

Posted: Sun Feb 18, 2007 8:41 pm
by quarn
----==============----
----= B I T T E R M A N =---
----------(-)--------(-)---------
----------------||---------------
------- --\________/--------
Posted: Sat Apr 14, 2007 4:53 am
by Norlan
Don't mean to bump the thread, but seriously do have a quesiton on Q3 models
Someone said too big of a model makes it easy to miss hitbox. So, why is that? Isn't it the bigger the model, the more visible it appears so that it's easier to target? Thus, follow this logic, Orbb would be the best model that it is the smallest amongst all. Difficult to see, plus its annoying noises
Posted: Sat Apr 14, 2007 5:04 am
by Scourge
Norlan wrote:Don't mean to bump the thread, but seriously do have a quesiton on Q3 models
Someone said too big of a model makes it easy to miss hitbox. So, why is that? Isn't it the bigger the model, the more visible it appears so that it's easier to target? Thus, follow this logic, Orbb would be the best model that it is the smallest amongst all. Difficult to see, plus its annoying noises
The hitbox is exactly the same no matter what model you use. Thus, a larger model would extend beyond the hitbox giving unhittable parts of the model. A smaller model would be able to be hit 'outside' it's model area not really accomplishing anything since near misses on the model would result in hits on the hitbox.
Does that make sense?
Posted: Sat Apr 14, 2007 6:17 am
by +JuggerNaut+
yes.
Posted: Sat Apr 14, 2007 8:57 am
by ^misantropia^
Some more information on this subject from the Unlagged FAQ.
Posted: Sat Apr 14, 2007 1:25 pm
by Norlan
Scourge wrote:Does that make sense?
Yes, sir.
Posted: Sat Apr 14, 2007 1:45 pm
by D'Artagnan
Scourge wrote:
The hitbox is exactly the same no matter what model you use. Thus, a larger model would extend beyond the hitbox giving unhittable parts of the model. A smaller model would be able to be hit 'outside' it's model area not really accomplishing anything since near misses on the model would result in hits on the hitbox.
Does that make sense?
So what would be the best model for getting most of the hitbox and not extending too much also?
Posted: Sat Apr 14, 2007 4:21 pm
by Scourge
If I remember correctly, models about the size of sarge fill it up pretty decently. Tank jr. I believe sticks out a bit.
Posted: Sat Apr 14, 2007 4:33 pm
by +JuggerNaut+
that paperclip model would do well.
Posted: Sat Apr 14, 2007 4:37 pm
by Scourge
Lol.
Posted: Sat Apr 21, 2007 9:03 pm
by IV Slayer
I love Bones, And the Default one.
Posted: Sun Apr 22, 2007 3:16 am
by menkent
fuck i gotta buy q3 again

can't believe i uninstalled after losing the cd =\
Posted: Sun Apr 22, 2007 8:23 am
by JB
aw dude, i hate that. One time i reformatted and lost my config. I had spent hours working that thing into perfection and had to write that shit out again
Posted: Sun Apr 22, 2007 8:23 am
by xgo
D'Artagnan wrote:So what would be the best model for getting most of the hitbox and not extending too much also?
keel/pm
Posted: Sun Apr 22, 2007 7:53 pm
by menkent
JB wrote:aw dude, i hate that. One time i reformatted and lost my config. I had spent hours working that thing into perfection and had to write that shit out again
that's the joke - i've still got like 4 different versions of my configs, and a couple cd's worth of old demos... just no q3.
Posted: Wed Apr 25, 2007 6:07 pm
by DTS
Bones (that's the hologram one).
Posted: Sat Apr 28, 2007 5:23 pm
by RUSTTY
seremtan wrote:klesk ftw
QFT
Posted: Sat Apr 28, 2007 6:40 pm
by Kammesennin
Bitterman, Default... don't care what anyone says he was the hero in Q2... start singleplayer and look at the pod you dropped in, at the bottom it says Bitterman
Posted: Sat Apr 28, 2007 10:35 pm
by =A2Q=THUNDER

Uriel
