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				Re: Diablo III
				Posted: Fri May 18, 2012 3:58 am
				by xer0s
				Got laid.  Sup?
			 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 5:03 am
				by bitWISE
				troll harder
shaft wrote:killed diablo hardcore. sup?
nice!
 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 12:14 pm
				by scared?
				shaft wrote:killed diablo hardcore. sup?
lol nerds...
 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 1:03 pm
				by U4EA
				I like how Memphis is the one who started this thread.
			 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 2:33 pm
				by shaft
				Memphis wrote:shaft wrote: we play hardcore.
oh really? you play a 'game' where you click on things repeatedly, on 'hard' mode?  allow me to stand aghast and gape in awe
/goatse
 
actually, it means if you die it deletes your game and character. l2p n00b.
 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 3:18 pm
				by xer0s
				Big difference...
			 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 3:25 pm
				by Tsakali
				xer0s wrote:Got laid.  Sup?
yeah, but did you do it on hardcore?
 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 3:34 pm
				by xer0s
				I was fucking on Normal. 

 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 3:48 pm
				by Tsakali
				
			 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 10:40 pm
				by Turbanator
				My copy is here and still sealed from launch day... I've just got back to the UK and travel again tomorrow, so refuse to open it / play it because I'll just ruin myself if I do... will be playing in 2 weeks though!  Hopefully the "error 37" boss will have been conquered by then 
 
I've heard that real money market doesn't allow selling on US East Realm with a UK CD-Key... which would suck a nut... if anyone could confirm it would be much appreciated!  I'll be wanting to hammer this hard with the aim to make money again (thats why I want to play on US East), so those who are interested, lets rock this shit in a few weeks 

 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 10:54 pm
				by Transient
				Hey Turb, long time.
You heard right: 
http://us.battle.net/support/en/article ... nal-access
Players will have access to real-money auction houses in their “home” game region only, as determined by the country of residence registered to the player’s Battle.net account.
Make sure you register the game in The Americas.
 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 10:55 pm
				by Tsakali
				yeah but can you do better than actually doing real work?
			 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 11:09 pm
				by Turbanator
				Tsakali wrote:yeah but can you do better than actually doing real work?
Monetary reward for my gaming achievements is a fetish, I don't do it to survive; it's like people who enjoy spinning their money on the roulette table, instead I spin my time in the game and wish for the money to come out...
The exhilaration of finding a Windforce or Eaglehorn from a boss run.... I've yet to match it in another game, yet I never even fired a Windforce I ever found myself, I sold them all unidentified and partied the money away in clubs 

 
			
					
				Re: Diablo III
				Posted: Fri May 18, 2012 11:19 pm
				by Tsakali
				no argument here... gambling is the most retarded form of "entertainment"
			 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 12:11 am
				by scared?
				fuck both of u...
			 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 3:01 am
				by xer0s
				Got the game yet Geoff?
			 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 3:08 am
				by Transient
				Beat the game at 32. Good fun, I enjoyed Act IV thoroughly. 
 
Now on to Nightmare. 

 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 11:58 am
				by U4EA
				Is it just me or was Act IV a bit short?
			 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 2:11 pm
				by Transient
				Compared to the other acts, sure, but it was still a decent size. I liked it. 

 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 2:27 pm
				by scared?
				xer0s wrote:Got the game yet Geoff?
nah...too busy for pc games ATM...fucking children...
 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 2:29 pm
				by xer0s
				Dump a few in the lake. 

 
			
					
				Re: Diablo III
				Posted: Sat May 19, 2012 10:08 pm
				by SoM
				
			 
			
					
				Re: Diablo III
				Posted: Sun May 20, 2012 1:30 pm
				by U4EA
				Here's an interesting article regarding the longevity of the game and chasing loot: 
Legendary / Set items Immenseley Undertuned, High-end Weapons Trivialized
I haven't hit 60 yet so I don't know what it's like at end game. One thing I can say about itemization is that the auction house makes blacksmithing completely and utterly worthless.
For my level [43], I can get a fairly good weapon for ~10,000 gold and a moderately worse one for ~5,000 gold. The filtering mechanism can be fine tuned to search for exactly the stats and weapon attributes you need. For example, with one of my passive skills, I get a 15% damage bonus with a main hand sword or dagger. So I can filter the auction house to find one hand swords or daggers, with a minimum threshold [of my choosing] of strength and vitality and a socket for the best ruby gem I have at the time. I can also put a cap on the buyout price to reduce the search to what I'm willing to spend [or to filter out those dumbfucks with 1,000,000 gold buyouts]. I can then sort the resulting list by DPS in descending order and then pick the one with the best ancillary stats. It's a joy to use. Repeat again for my off hand, except this time I'm not restricted to sword or dagger.
Compared to blacksmithing. Where you have to spend craptons of gold [and eventually, need to have those pages] to upgrade the blacksmith so you can craft something even remotely close to your level. Then you have to have a crapton of mats on-hand to craft the same item multiple times so you can get something with one or [if you're incredibly lucky] two stats that you might be looking for. It's a total crap shoot, and so not worth the time or money. I have yet to craft something past level 10 that I used. I gave up completely on the blacksmith by the time I hit 20. I dunno what I'm still salvaging blues for, might be worth more vendoring them?!
 
			
					
				Re: Diablo III
				Posted: Sun May 20, 2012 4:26 pm
				by DooMer
				The weapons he is trying to say are better than that legendary are actually worse. The vit bonus trumps the slightly lower DPS, plus 2 magic properties, but yeah, legendary items are usually weaker than rares.
The end game is just farming for gear, and for what purpose? Zerging through inferno? The game isn't really worth playing unless it's hardcore mode. It shifts the focus from obtaining loot for no reason to survival, which is nigh impossible. In hardcore there is no end game, just the high of narrow escapes and the memories of crushing defeats.
I can recall each of my deaths with vivid detail. Arcaneflamer, the melee wizard who was one shotted by a purple's giant hammer in act 2. VooDooMer, the witch doctor who taught me the importance of vitality as he was maimed by a single pestilence mob in act 3. Watching helplessly as two comrades were destroyed by Belial right before my very eyes. They will live on in the hall of fallen heroes.
			 
			
					
				Re: Diablo III
				Posted: Sun May 20, 2012 6:26 pm
				by bitWISE
				For demon hunter and wizard, vit is useless because anything in inferno can one shot you. We only survive through the use of certain builds and anything outside that is just raw dps.