ROFLstocktroll wrote:i heard if q4 flops as much as doom 3 did, id will be forced into a buyout by EA
FUCK!!! This makes Doom 3 one of the best games EVER...
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Don Carlos
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Don Carlos
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Don Carlos
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Mr.Magnetichead
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It only sold well because of the badge on the side.
People are stupid, like me. Im only buying Quake 4 because its a classic name.
If it as made by some other company and called "generic first person future shooter" I would probably look it over... Its not even as nice looking and feature heavy as games I was playing years ago... Riddick comes to mind.
I mean come on, its dull... You beat the game and thats it. In Riddick you have a shit load of special things to do and unlock, thats not hard to add now is it...
People are stupid, like me. Im only buying Quake 4 because its a classic name.
If it as made by some other company and called "generic first person future shooter" I would probably look it over... Its not even as nice looking and feature heavy as games I was playing years ago... Riddick comes to mind.
I mean come on, its dull... You beat the game and thats it. In Riddick you have a shit load of special things to do and unlock, thats not hard to add now is it...
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Don Carlos
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If it wasn't for the multiplayer, I might not have bothered with Quake IV to be honest.Don Carlos wrote:Yeh but you have seen the multiplayer vids sir
You know its gonna own HARD
The multiplayer though... if they didn't include any single player portion in the game, I still would've bought it.
Hey maybe that's an idea. A "lite" Quake IV, which is Q4 minus the single player campaign but fully MP enabled
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Mr.Magnetichead
- Posts: 2001
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Oh yes, it sold, but unfortunately lazy ass developers like id are so out of touch with the community these days that they think it sold because it was good.
To them, sales equal money, and money equals people buying it, and that equals people LIKING IT. To them, at least.
That’s not the case. What they released was a mediocre tech demo with no real decent game play, and the only good parts left people saying "Could of been better".
So, Doom 3 sold. Sold millions in fact. But it sold them all for the wrong reasons; Because of the badge on the side. And that’s why id's next game, you will have no special features, no extra content, no special gameplay, and it will be a generic first person shooter with fancy graphics. That’s just not enough these days.
I go back to my Riddick example. Play it. It looks better than Doom in places, its an AGE older, but it also has BETTER gameplay. It also rewards you for playing, by letting you find secrets and unlock special items like trailers, artwork etc. Hell, in the PC mode you could unlock "developer commentary" which would play while you played the game, and you could hear them talk about the section your in and how they made it, what influenced them etc etc...
What did Doom 3 have? Oh yeah, a hacked in "knightmare mode" which destroyed the basic plotline anyways.
In this day and age, id really do need to EXPAND and stop being so pussy about wanting to keep it small and family like. With the work load games take these days they WILL fail, unless they make games for the DS.
To them, sales equal money, and money equals people buying it, and that equals people LIKING IT. To them, at least.
That’s not the case. What they released was a mediocre tech demo with no real decent game play, and the only good parts left people saying "Could of been better".
So, Doom 3 sold. Sold millions in fact. But it sold them all for the wrong reasons; Because of the badge on the side. And that’s why id's next game, you will have no special features, no extra content, no special gameplay, and it will be a generic first person shooter with fancy graphics. That’s just not enough these days.
I go back to my Riddick example. Play it. It looks better than Doom in places, its an AGE older, but it also has BETTER gameplay. It also rewards you for playing, by letting you find secrets and unlock special items like trailers, artwork etc. Hell, in the PC mode you could unlock "developer commentary" which would play while you played the game, and you could hear them talk about the section your in and how they made it, what influenced them etc etc...
What did Doom 3 have? Oh yeah, a hacked in "knightmare mode" which destroyed the basic plotline anyways.
In this day and age, id really do need to EXPAND and stop being so pussy about wanting to keep it small and family like. With the work load games take these days they WILL fail, unless they make games for the DS.
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R. Tetzlaff
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Unreal2 also had a big name but it flopped because it was bad and people didn´t buy it just because of the name. Doom3 sold well because it is a good game. It is not all what it could have been, but it is a good SP game.o'dium wrote:So, Doom 3 sold. Sold millions in fact. But it sold them all for the wrong reasons; Because of the badge on the side.
You speak like someone who had very specific expectations and was disappointed because Doom3 was different. Doom3 is not a bad game at all. And it´s in no way a just a techdemo, it doesn´t even showcase half of the stuff the Doom3 engine is capable of! It´s all build around the athmosphere and that kind of slower paced survival style gameplay.
Unreal 2 sold VERY well, but it was "return sales" and overall feedback that hurt it in the end. It was because it just wasn't Unreal. Word got around very fast, slightly before the game shipped because of a Leaked copy, and thats why not so many people bought it. But it did sell well. Maybe not WOWSA!! well but good.
Doom 3 is hardly a "survival game". If you want a game that gives you the willies and forces you to think, play something other than Doom. At the end of the day, Doom 3 was Quake 2 with better graphics and monster closits.
Aside from the obvious rip of System Shocks PDA, tell me something id did that was new. Even the graphics were outdated by the time the game came out (And i'm not talking graphics, i'm talking about the gameplay.)
Doom 3 is hardly a "survival game". If you want a game that gives you the willies and forces you to think, play something other than Doom. At the end of the day, Doom 3 was Quake 2 with better graphics and monster closits.
Aside from the obvious rip of System Shocks PDA, tell me something id did that was new. Even the graphics were outdated by the time the game came out (And i'm not talking graphics, i'm talking about the gameplay.)
tried this and it made my game crash to desktop.o'dium wrote:Go into your install, into the double folder, and move/delete/whatever the file "DoubleCrosshair"
got to about 1/3 into loading a saved game,hung, then crashed.
put the file back in and the game loaded np.
removed it again,then it crashed,put it back and loaded fine
looks like ill be playing this with no crosshair
Unreal 2 sold loads.R. Tetzlaff wrote:Unreal2 also had a big name but it flopped because it was bad and people didn´t buy it just because of the name. Doom3 sold well because it is a good game. It is not all what it could have been, but it is a good SP game.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
― Terry A. Davis
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R. Tetzlaff
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Does every game have to include "something new" to be good? IMO not necessarely. Apart from that, you can almost always find earlier examples for ideas that are seemingly innovative in FPS games, so if you look at it that way you will hardly find any game with something new.o'dium wrote:Aside from the obvious rip of System Shocks PDA, tell me something id did that was new. Even the graphics were outdated by the time the game came out (And i'm not talking graphics, i'm talking about the gameplay.)
Your Doom3 aversion is totally over the top if you even want to deny that it has excellent graphics. Tell me which game at D3s release had better graphics.
BTW, just because I´m interested, do you know sites with some detailed information about game sales?
Which game at release had better graphics? Riddick.
And your missing the point on gameplay. Its not about "adding new stuff" all the time. Its about keeping up with what everybody else is doing. and Doom 3 not only failed to do anything any other good game does, but take a step back into the days of Quake 2 in terms of gameplay. It couldn't even do horror right.
And your missing the point on gameplay. Its not about "adding new stuff" all the time. Its about keeping up with what everybody else is doing. and Doom 3 not only failed to do anything any other good game does, but take a step back into the days of Quake 2 in terms of gameplay. It couldn't even do horror right.
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R. Tetzlaff
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Well OK, maybe I´m misinformed on that topic. Could you point me sales numbers and comparisons?Foo wrote:Unreal 2 sold loads.
But I do remember for sure that the prices of Unreal2 rapidly declined. Within a year it already became a budget title, usually that indicates bad sales, or does it not?
Another hint is that Atari closed down Legend Entertainment after Unreal2 was released. Would they do that if the game sold so well?
edit: Doom3 RoE also had good sales: http://www.cgonline.com/content/view/815/
The fact alone that there is an expansion pack shows that enough people enjoyed Doom3.
Xbox Doom3 also sells well, and people knew what to expect from it.
Last edited by R. Tetzlaff on Wed Sep 07, 2005 3:06 pm, edited 1 time in total.
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R. Tetzlaff
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Excuse me, but I would love it if a new game with the excellent combat and level design of Quake2 would be released. That´s actually one of my personal gripes with the Doom3 gameplay: the levels were way too horizontal and too linear, and the monster encounters weren´t nearly as cleverly arranged as in Quake2 or Quake1 (way too many teleporting Imps).o'dium wrote:but take a step back into the days of Quake 2 in terms of gameplay.
Note, I´m talking about gameplay, not story presentation. The story presentation of Q2 is of course outdated compared to what is possible today. But the core SP gameplay was excellent, and most of the newer FPS are worse, because they are extremely linear, rely too heavily on scripting and fall back to simplistic room-corridor-room layouts because the designers are all concerned with the eye candy.
I´m looking forward to Riddick btw, just bought it some days ago.