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Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
rep
Posts: 2910
Joined: Fri Aug 30, 2002 7:00 am

Post by rep »

Posted some doodles in the screenshots thread. Anything else is either NDA or non-game related.
[img]http://members.cox.net/anticsensue/rep_june.gif[/img]
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

3 years for me too.

The models looks very nice. Wish I knew how to model. :(
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roughrider
Posts: 355
Joined: Mon Jul 22, 2002 7:00 am

Post by roughrider »

UniKorn wrote:Don't u think we should wait for the old mods to return and fill in those positions again?
Well said
:D
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

Welcome home gramps!
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roughrider
Posts: 355
Joined: Mon Jul 22, 2002 7:00 am

Post by roughrider »

LOL
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