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Posted: Mon May 23, 2005 5:45 am
by netrex
Screenshots from the trailer. Why post?o
Posted: Mon May 23, 2005 6:50 am
by busetibi
Furtive wrote:well okay...you all can laugh at quake 4 now...
but when it comes out and i'm owning everyone online...
ill be laughing. :icon19:
/bind MWHEELUP "say OWNED!!!1"
:icon19: :icon19:
horka thane alt?
Posted: Mon May 23, 2005 7:09 am
by mojon
netrex wrote:Screenshots from the trailer. Why post?o
Posted: Mon May 23, 2005 7:15 am
by o'dium
Shouldn't it read "licenced by id" and not "a game by id"?
It kins seems harsh to make people think id had a big role in this. The only reason it looks like it will be good is because id were not the ones that made it....
Posted: Mon May 23, 2005 7:31 am
by Grudge
Quake is id's franchise. It's their game. They're just letting Raven develop it. If Raven had made a game with their own IP using the Doom3 engine it would have said "licenced by id".
Posted: Mon May 23, 2005 7:31 am
by o'dium
Grudge wrote:Quake is id's franchise. It's their game. They're just letting Raven develop it. If Raven had made a game with their own IP using the Doom3 engine it would have said "licenced by id".
Just seems a bit harsh is all seeing as Raven are doing all the legwork. But I see your point.
Posted: Mon May 23, 2005 7:40 am
by MKJ
those "Created by" "developped by" "distributed by" look photoshopped in

ive never seen that since the SNES days

Posted: Mon May 23, 2005 7:43 am
by Grudge
I'd guess they've rather been after-effected in.
Posted: Mon May 23, 2005 7:48 am
by MKJ
Grudge wrote:I'd guess they've rather been after-effected in.
:icon25: point
Posted: Mon May 23, 2005 9:20 am
by seremtan
LOL I remember this. Even a masterpiece like HL2 can't escape crates and (exploding) barrels.
Posted: Mon May 23, 2005 9:41 am
by iambowelfish
The bit with the mech looks really bad. Dunno why it was chosen for the shorter video.
That thing beside it is supposed to be exploding but it just kinda disappears, with an insubstantial puff of smoke. And the Mech seems poorly animated.
Other than that it all looks good.
Just a shame they haven't defined their own style more clearly, to differentiate it from Doom 3.
Posted: Mon May 23, 2005 9:43 am
by MKJ
Todd Hollenshead wrote:There will be no Quake 4
:icon19:
Posted: Mon May 23, 2005 3:40 pm
by reefsurfer
To much D3 look...

Posted: Mon May 23, 2005 4:41 pm
by HM-PuFFNSTuFF
Q4 will own
Posted: Mon May 23, 2005 7:11 pm
by Furtive
HM-PuFFNSTuFF wrote:Q4 will own
*bing! bing!* we got a winner!
Posted: Mon May 23, 2005 7:17 pm
by Pext
i'm looking more forwards to the MP.
to me fps sp is allways kinda meh...
doom3 was fun though :icon14:
Posted: Mon May 23, 2005 7:35 pm
by Furtive
MP is what im looking forward to as well.
though im sure SP will be fun and all like Quake 2, but MP is where it's at.

Posted: Mon May 23, 2005 7:40 pm
by Transient
It looks exactly like Doom III, which is to say it looks kinda rubbery and unimpressive.
Posted: Mon May 23, 2005 7:55 pm
by AmIdYfReAk
Transient wrote:It looks exactly like Doom III, which is to say it looks impressivly rubbery.
Posted: Mon May 23, 2005 8:15 pm
by Cory
i'm not impressed
i'll probably still be playing quake3
somebody should definately make a mod of it so it actually resembles quake
Posted: Mon May 23, 2005 8:55 pm
by Grudge
it's a bit browner
Posted: Mon May 23, 2005 11:17 pm
by Geebs
What fundamentally fucked the Doom3 engine is that id didn't realise that outine is more important for recognition than pretty much everything else, so you can cover the models in as much bumpmapping as you like, it'll still look ridiculous because the outline is mde up of 3 polys.
Posted: Mon May 23, 2005 11:27 pm
by Furtive
busetibi wrote:Furtive wrote:well okay...you all can laugh at quake 4 now...
but when it comes out and i'm owning everyone online...
ill be laughing. :icon19:
/bind MWHEELUP "say OWNED!!!1"
:icon19: :icon19:
horka thane alt?
sorry the only alt(s) i know is(are) on my keyboard.
Posted: Mon May 23, 2005 11:42 pm
by eepberries
*looks at pics*
WRYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY