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Re: The Dark Mod (Thief style total conversion)

Posted: Tue Oct 30, 2012 10:53 pm
by nbohr1more
Image

The Dark Mod 1.08 is out!

The first TDM release to incorporate it's own custom build of the Doom 3 executable, The Dark Mod 1.08 incorporates nearly a year's worth of fixes and improvements:

[url="http://www.moddb.com/mods/the-dark-mod/news/the-dark-mod-108-is-out"]http://www.moddb.com/mods/the-dark-mod/news/the-dark-mod-108-is-out[/url]

The William Steele Campaign Begins!

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With the release of the mission "In the North", Grayman's ambitious "William Steele Campaign" is formally introduced. Noted as one of the best Dark Mod missions to date by mod Lead Artist, Springheel (among others).

[url="http://www.moddb.com/mods/the-dark-mod/news/the-william-steele-campaign-begins"]http://www.moddb.com/mods/the-dark-mod/news/the-william-steele-campaign-begins[/url]

Re: The Dark Mod (Thief style total conversion)

Posted: Sat Dec 15, 2012 1:35 am
by nbohr1more
Any mappers interested in joining the Unusual Gameplay contest?

http://www.moddb.com/mods/the-dark-mod/ ... ay-contest

Re: The Dark Mod (Thief style total conversion)

Posted: Sat Dec 15, 2012 4:59 pm
by Eraser
Does this mean TDM doesn't need Doom 3 to run anymore?

Re: The Dark Mod (Thief style total conversion)

Posted: Sun Dec 16, 2012 1:41 pm
by Bliccer
I am so waiting for a standalone version of this game.
Already voted for t100 ... as every year. Beautiful screens and videos there are indeed.