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Quake3World • What version of Radiant do you use? - Page 2
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Re: What version of Radiant do you use?

Posted: Sat Jan 29, 2011 9:12 pm
by Delirium
1.4 \o/

Re: What version of Radiant do you use?

Posted: Sun Jan 30, 2011 3:15 am
by obsidian
roughrider wrote:
obsidian wrote:Didn't regions at some point in the past do this (or maybe I'm thinking of a different engine that I worked on in the past). It might be something worth adding to Radiant/Q3Map2.
You are right obsidian, regions do the same, but I believe it only pulls that portion and leaves the rest, more or less like clipping a pic.
That's what I thought, but it's been a really long time since I've seen this work, I don't see how Radiant would pass on the region's coordinates to Q3Map2. Has anyone tried doing a region compile lately and on what version of Radiant?