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Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Tue Aug 10, 2010 1:04 pm
by nitin77
bliccer,

check your PM.

Also I thought this was a final version?

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Tue Aug 10, 2010 1:11 pm
by Bliccer
Aeh, well. The final for the judging.
But I still wand to edit some stuff for the final mappack maverick will release.

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Tue Aug 10, 2010 9:47 pm
by monaster
I hope, this isn't already fixed in your current version: The huge iron pillar structure the jump pad is leaned onto (that takes you up to the RL seen in your 1st pic) isn't player clipped!
Other than that: Turok 2 forever! (refering to the big tower that can now be seen in the first pic too) Finally another map that rewards players looking UP, too!

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Tue Aug 10, 2010 11:11 pm
by Bliccer
Didn't know the tower was out of Turok2, though. You have a pic of the original?

And with the clip: Seems like you still have the old version on your hdd.

gobl_tourney1_edit.pk3

You'll need to delete the old one. But still... thanks =)

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Thu Aug 12, 2010 1:33 pm
by monaster
To get a glimpse of the energy totems of Turok 2: http://www.youtube.com/watch?v=qMNOrx8g ... re=related
Quality is quite crappy, or search with "turok 2 energy totem" for images on google, the first one is such a totem.
Sorry about the old clipping issue, I didn't have much time to download the final verison and test it there, not enough time anymore these days. :tear:

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Thu Aug 12, 2010 1:43 pm
by obsidian
monaster wrote:http://www.youtube.com/watch?v=qMNOrx8gA8U
WTF was that guy doing? Playing with the mouse on his lap?

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Thu Aug 12, 2010 8:43 pm
by dichtfux
Touchpad ftw.

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Sat Aug 14, 2010 1:38 pm
by Bliccer
Ah okay. Yeah kind of looks alike. But didn't know about the existence of them...
What's that friggin flying chainsaw thing at 1.05. Looks ugly.
I played the games and I have both here from a CD in a magazine. But the controls were a bit odd and hard to handle.

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Sat Aug 14, 2010 7:11 pm
by monaster
As for the WTF: I didn't care much about the player movement skills of that guy, I only did search for a video where you could at least see SOMEthing, since the other videos I found in the first place are so awfully pixelated that you couldn't even see that damn totem or realise what this thing should be if you never played Turok.
That leads me to another point: Oh my fucking god: you never played Turok 2 and thus didn't realise the most brutal and still somehow appealing weapon in gaming history, the cerebral bore? :eek:
That's a weapon that behaves a bit like a homing missile, sticks itself to an enemy's head, starts drilling a hole into it, then spits out all that goo (for like 3 or 4 seconds) and finally explodes to completely crush your opponent. Plus: This weapon ONLY worked on enemies that had a certain minimum of intelligence meaning you could never fire the cerebral bore onto the common stupid base dinosaurs, AND the smarter enemies tried to run away as soon as that thing started its search for ... brain. THAT's what I call AI (1998 baby!), there were rumors of people feeling sorry for these poor dinosaurs getting humiliated.
Interesting details about the development of the CB, just found that: http://en.wikipedia.org/wiki/Turok_2:_Seeds_of_Evil
A pic of the CB in action can also be found there. :D

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Sun Aug 15, 2010 2:45 pm
by Bliccer
So here is our FINAL FINAL FINAL version of our map :D

gobl_tourney1.zip

Differences to mappack version:
- fixed terrain
- clipped a lot of stuff
- added stairs at YA
- highered slightly overall brightness of lights

BTW:

http://planetquake.gamespy.com/fullstory.php?id=163167
http://www.celephais.net/board/view_thread.php?id=60449

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Mon Aug 16, 2010 11:40 am
by nitin77
bots fixed?

Re: gobl_tourney1 (Carved Grounds) Entry for the mapping contest

Posted: Tue Aug 24, 2010 2:32 pm
by Bliccer
I've added some more clips for the bots, especially at the spot you said.