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				Re: new hi res q3 texture pak on the way
				Posted: Sat Jun 19, 2010 10:51 pm
				by Hipshot
				I really like that rusted plate too. Except for the bolts in it... but the plate itself looks very nice!
And I think you can distinguish the sections around the metal a bit better, maybe make it some other metal or some crete... or just make it a bit darker...
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Wed Jul 07, 2010 6:48 am
				by themuffinman
				Sounds impressive... but why don't any of your links work for me?
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Tue Jul 13, 2010 5:53 pm
				by dichtfux
				It's not just you - it's gone it seems.
@Paulomars: Where to?
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Thu Jul 15, 2010 7:44 pm
				by Paulomars
				sorry guys, had site trouble and move servers.  
http://www.xcsv.net/hires/ 
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Mon Jul 26, 2010 9:54 pm
				by Bliccer
				OMG. That's f***ing awesome. Haven't seen them since my post. But what I see now ingame is... just wow. Speechless.
Especially those jumppads. Yummy!
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Fri Jul 30, 2010 2:24 pm
				by dichtfux
				Looks like I missed them again, link's also dead now.
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Fri Jul 30, 2010 3:01 pm
				by obsidian
				Is his web server sitting somewhere in Albania in the back of a shed hooked up to a generator powered by a donkey chasing a dangling withered up carrot?
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Fri Jul 30, 2010 4:28 pm
				by monaster
				Almost got it, obsidian. It's TWO donkeys, to minimise the chance of server lacks if one donkey should actually get his carrot.
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Fri Jul 30, 2010 5:58 pm
				by dichtfux
				Albania? I thought donkey was in Singapore or something?
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Fri Jul 30, 2010 6:04 pm
				by Dessicated corpse
				404 Not Found
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Mon Aug 02, 2010 8:23 pm
				by Paulomars
				obsidian wrote:Is his web server sitting somewhere in Albania in the back of a shed hooked up to a generator powered by a donkey chasing a dangling withered up carrot?
  
arf - the truth is that Im supposed to be sharing the rent on the server, but others let me down, so Ive had to again shift to a new server and each time i do that I have to install stuff and upload etc and havent gotten around to it yet.  
They are actually finished, but wont be available for a few more weeks, but possibly sooner, but Obsid wont get to use them cos he upset the donkey -  he hates carrots
 
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Sat Aug 21, 2010 9:13 pm
				by AL|EN
				Any news ?
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Sat Aug 21, 2010 9:57 pm
				by FRA_ChaosLegion
				Very well done. Some are a little too sharp as some people have mentioned. But overall they look really nice.  

 
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Sun Aug 22, 2010 2:17 pm
				by GT-Agressor
				Hi! I think, it's need to use this textures with parralax/bump mapping (mod q3bers)
last screens here:
http://gt-team.blog.ru/ 
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Wed Aug 25, 2010 1:54 pm
				by Paulomars
				Thanks for the comments guys.  They are now ready for download - grab them here!   
 
DOWNLOAD 
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Wed Aug 25, 2010 3:20 pm
				by Anthem
				Well done.  Congrats on finishing the project.  I have to admit, this came out looking quite a bit better than I thought it would.
			 
			
					
				Re: new hi res q3 texture pak on the way
				Posted: Thu Aug 26, 2010 4:19 pm
				by AL|EN
				Thank you !