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Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:22 am
by Scourge
DTS is right. On a clean install of q3 the texture is missing. Maybe it's in mapmedia.pk3? Played around on the map a bit. Nice flow. Has a good feel to it.

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:26 am
by evillair
Scourge wrote:DTS is right. On a clean install of q3 the texture is missing. Played around on the map a bit. Nice flow. Has a good feel to it.

That's weird, since that texture is in the my .pk3...
EDIT: DTS, that screen you have is from an older version btw. I have a fence where the pipes are on the bottom section, on your image you have a grate which I had on a earlier beta
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:40 am
by Scourge
evillair wrote:Doh!
Recompiled and uploaded new version.
Thanks!
I didn't notice it.
Same link.
I downloaded it from this post link. Also, I'm not finding that texture in your .pk3 file.
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:45 am
by v1l3
trying textures/base_floor/clangdark_ow3.TGA...
WARNING: R_FindImageFile could not find textures/base_floor/clangdark_ow3.tga' in shader 'textures/base_floor/clangdark_ow3'
Shader textures/base_floor/clangdark_ow3 has a stage with no image
Yeah it's a mapmedia dealie...damn, my testing is getting sloppy sorry

I didn't look through the shader..to see if there is another texture linked with that in the shader or not...probably not.
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:50 am
by evillair
argh!
I updated the zip with clangdark_ow3.tga... Sorry.
It's been so long I haven't mapped I totally forgot the mapmedia stuff.

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 2:54 am
by Scourge
Don't have radiant installed anymore or I would have been able to figure it out a bit sooner. Been out of this stuff too long.

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 3:35 am
by v1l3
Looks good to me=)
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 9:22 am
by foralarx2k3
Scourge wrote:DTS is right. On a clean install of q3 the texture is missing. Maybe it's in mapmedia.pk3? Played around on the map a bit. Nice flow. Has a good feel to it.

Huge Apologies to DTS... As I was running this from my own clean install I was like .. wtf??!! I don't see any missing texture. Of course it might have helped if I'd removed my own beta version of my own map Fora_Rage from the folder which uses the exact same texture under the megahealth.. Doh!!! I feel such a twop. Well spotted Scourge.
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Sun Nov 04, 2007 4:48 pm
by v1l3
foralarx2k3 wrote:Of course it might have helped if I'd removed my own beta version of my own map Fora_Rage from the folder which uses the exact same texture under the megahealth.. Doh!!!
Well...maybe now you should put the map back in there and finish it up!

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Tue Nov 06, 2007 2:43 pm
by Fjoggs
Holy shit, that must be the fastest review on lvl evar.
http://lvlworld.com/comments.php?id=1950#comments
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Tue Nov 06, 2007 3:37 pm
by evillair
lol, yeah that was quick!
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Tue Nov 06, 2007 6:07 pm
by v1l3
Fjoggs wrote:that must be the fastest review on lvl
yeah..I think it was the fastest official review ever put up.

(maybe that might piss off some other mappers..heh) I wrote up that review like 2 days ago since I was doing up the one for el3t3 also. Back in like 2003-2004 the mappers would pm or e-mail me up.. to do the reviews before they sent the actual map into the queue. Those were pretty fast days also. I think he puts the reviews up when five or so maps get reviewed on the queue.
Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Thu Nov 08, 2007 4:52 am
by Hr.O
Pays to have made your marks in the bizz
Anyways, not dead yet and downloading
Aaaand a bit later...
Nice level, had an amuzing game, although half the time i was wondering where the hell is was... but that's good i guess

Anyways after game i took a closer look to the level and found a few errors, so back to the drawingboard you go

misaligned texture
above a ammo_rockets
and while looking at the sky i saw something odd, turns out you forgot to screw down part of a truss
But on the whole a solid though a bit sober map.
ps. Nice to see you're still alive

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Thu Nov 08, 2007 1:21 pm
by Fjoggs
:O Hey Hr.O!
Good to see you on the board. Been too long since you last visit

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Thu Nov 08, 2007 3:23 pm
by evillair
Hr.O, been awhile hugh?
Well, those errors will be staying...

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Thu Nov 08, 2007 10:58 pm
by Hr.O
Fjoggs wrote::O Hey Hr.O!
Good to see you on the board. Been too long since you last visit

Lot happened in the past few years, finally coming to terms with stuff.
It's realy a pitty I've gotten so out of mapping. Have been fooling around with GTK-Rad, but gawd do i feel rusty. It's like having to learn things allover again
evillair wrote:Hr.O, been awhile hugh?
Well, those errors will be staying...

lazy bum

Re: [q3a] el3t4 beta 4 (UPDATED again! Final?)
Posted: Fri Nov 09, 2007 2:35 am
by wattro
Hr.O, did you step down from the clouds to save us all from certain peril? Welcome back, big guy.
