reefsurfer wrote:Foo wrote:
Yes, the PC gaming will die line we've been hearing since 1996.
I dident say its dying, and you cant been hearing that since 1996...
If you open your eyes and look around... you will see that consoles are very powerful these days and more and more gamers and developers are turning their heads towards consoles.
I'm not going to get (really) deep into this argument because it's more than a thread derailment's worth, we've had it before, and I'm about to go out for takeout
Needless to say, yes, since 1996, when I first got a PC and hence started hearing it.
Developers are starting to move towards consoles? Entirely likely. The main factor in this is that gaming as a whole has expanded rapidly into a massive industry, and the PC market hasn't expanded as rapidly as the console one. That I'll concede as a point for sure, but a decline in PC gaming? I don't agree.
Some of the benefits PC gaming has over console gaming is slowly making its way over to the consoles themselves - mouse and keyboard support is very slowly weeding its way in, and online play is starting to become feasible for the very first time.
I'm still not seeing content creation and addons being brought into console gaming - I can't speak for everyone here but without mods like OSP/RA3/CPM, patches gradually bringing the game to perfection, and more addons than you can shake a stick at, Quake 3 wouldn't still be a big interest for me right now, and probably wouldn't have been one for more than a few months if it didn't have any of those features.
Consoles with proper online capabilities were being crowed about by the console crowd about 5 years ago, if not more, and the threat that it would 'kill' PC gaming turned out to be a load of shit for a good 2 generations of console where the online ideas didn't deliver (dreamcast, PS2, XBOX).
They're finally rounding the final bend in getting online play working right on consoles, but how long into the future for addon content, modding, mapping? And by the time we reach that, aren't consoles and PCs going to be practically the same thing, and both riddled with as many complexities?
I think your main argument is the simplicity of consoles, which I'll agree is a strong point for the sit-down-and-play gamer.. but I'm not in it for that, and I don't doubt there's a very large force of other gamers who want more from their games than just playing the static content that comes on the disc.
Hence I don't think PC gaming will die or even decline, since it supplies unique things that consoles cannot for the forseeable future.
Also nearly forgot another point - the incoming generation of consoles look powerful because we're on the crest of a new round of consoles - PCs have always been and will continue to be one step ahead on average. On top of that, while consoles forge ahead some in terms of speed the inconsistency problem you mention with PCs is getting gradually weeded out with the standardisation of hardware and gradual improvements to the host OS.