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Posted: Tue Mar 08, 2005 2:03 pm
by reefsurfer
No word on that class yet Ryoki, nor vehicles for China.. i´ll let you know.
Posted: Tue Mar 08, 2005 3:31 pm
by redfella
Massive Quasars wrote:Goof's threads are far worse.
Posted: Sun Mar 13, 2005 9:06 pm
by reefsurfer
Totalbf2 have screens showing the Middle east coalition soldiers:
http://www.totalbf2.com/
Posted: Sun Mar 13, 2005 10:40 pm
by andyman
The video of the rocket going THROUGH the chopper is aweseom
Posted: Mon Mar 14, 2005 4:18 am
by YourGrandpa
reefsurfer wrote:
No offical release requierments yet.
People are guessing it will be slightly higher than BF:vietnam..
Im guessing(for the game to run on normal and fluid on a 64 player server):
1024 ram
Geforce 6600/6800 or Ati x600/x800
5g free diskspace
On the Video of the German release party for BF2, the dude said 1.8GHz CPU, 1GB of RAM and a 128MB video card.
Posted: Mon Mar 14, 2005 6:16 am
by Dr_Watson
god damn this game looks good.
makes me want to start a clan so we can go invade a desert country to spread freedom and chaos, suck the people dry and then move onto another desert country for more.
Posted: Mon Mar 14, 2005 9:24 am
by Ryoki
Those poor desert countries.

Posted: Mon Mar 14, 2005 2:30 pm
by reefsurfer
Dr_Watson wrote:god damn this game looks good.
makes me want to start a clan so we can go invade a desert country to spread freedom and chaos, suck the people dry and then move onto another desert country for more.
Call Bush.. he probably join ya clan.
Posted: Mon Mar 14, 2005 6:58 pm
by OverRide
There might be an multiplayer demo out in the next few days

Posted: Mon Mar 14, 2005 10:07 pm
by reefsurfer
OverRide wrote:There might be an multiplayer demo out in the next few days

Earliest late march... but the people that knows someone that knows someone that might know someone at dice/ea says it wont be a mp demo until middle april.
:icon31:
Posted: Mon Mar 14, 2005 10:35 pm
by OverRide
damn it :icon33:
Posted: Sat Mar 26, 2005 9:11 pm
by reefsurfer
Huge update... MEC and China classes including Vehicles for both countries in first post.
:icon31:
Posted: Sat Mar 26, 2005 11:54 pm
by rep
reefsurfer wrote:signa wrote:hm no morters.

There are in Joint ops.. :icon32:
Do you play still? I like TKOTH because the A&S maps have fucking 26 waypoints. I liked the limited (5 I think) waypoints in the demo map, but gimme a break, 26?
Custom maps are fun, but they're so inexperienced with any sort of mapping, there isn't a huge following. There were two custom map servers, HS and FSF. I was banned from FSF because they thought I was a bot... A bot in a brand new game, imagine that. I must be a master programmer too.
My idiot friend says no one plays it anymore, but everytime I check there are people on. I guess he just filters out anything above 20 ping because he's a fucking clown.
Edit: You want a REAL easy and rewarding mapping program? Try NILE for Joint Operations. It's sweet.
Posted: Sun Mar 27, 2005 5:48 am
by Deathshroud
They forgot the...
Rusted Beatup POS '82 Toyota Tacoma Vehicle
...for the ME Coalition.
Posted: Sun Mar 27, 2005 10:08 am
by reefsurfer
rep wrote:
Edit: You want a REAL easy and rewarding mapping program? Try NILE for Joint Operations. It's sweet.
Been making maps with it for some time now.. :icon27:
Posted: Sun Mar 27, 2005 1:22 pm
by reefsurfer
YourGrandpa wrote:reefsurfer wrote:
No offical release requierments yet.
People are guessing it will be slightly higher than BF:vietnam..
Im guessing(for the game to run on normal and fluid on a 64 player server):
1024 ram
Geforce 6600/6800 or Ati x600/x800
5g free diskspace
On the Video of the German release party for BF2, the dude said 1.8GHz CPU, 1GB of RAM and a 128MB video card.
So i wasent that far away then? :icon27:
Posted: Sun Mar 27, 2005 1:36 pm
by Testoclesius
what a massive nerd :lol: