Wish me good luck now!

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
SonicClang
Posts: 209
Joined: Sun Mar 28, 2004 8:00 am

Post by SonicClang »

Yeah man, telling people to have a nice day is like torture!!! :icon25:
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
*Cardigan*
Posts: 11
Joined: Thu Dec 08, 2005 10:58 pm

Post by *Cardigan* »

good luck! just pretend you can use Max or whatever and then figure it out once you get the job - worked for me :)

seriously, once you get your head round the basic concepts its actually easier to use Max/Maya etc than a 'simpler' level editor like Radiant. Or at least its easier to make more complicated things at any rate.
Lenard
Posts: 737
Joined: Mon Aug 04, 2003 7:00 am

Post by Lenard »

:paranoid:

Well?
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Well, its still christmas and atleast here in sweden, it will be a hollyday tomorrow also, that means, no work and I won't know until tuseday, but since that is the first day on work for people I probably won't get my call then, so maybe wensday or thursday ;D
Just calm down, I will tell you the whoe saga asap.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
SonicClang
Posts: 209
Joined: Sun Mar 28, 2004 8:00 am

Post by SonicClang »

I don't have to go back to work until the 3rd of January. Ohhhh yeah. :)
The number 1 cause of death in games is panic.
[img]http://webpages.charter.net/sonicclang/small.jpg[/img]
evillair
Posts: 65
Joined: Sat Oct 14, 2000 7:00 am

Post by evillair »

Congrats!
[url=http://evillair.net/v4]evillair.net[/url]
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

nice one, wish ya the best. :icon14:
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Tomorrow is tuesday! I can't wait!
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Well, still don't know anything, and it somehow feels like it was a eternity since I were on the interview. I don't know what effect the hollydays had with the return answers from them, but I have a feeling it wasen't possitive since they didn't call me or even mail me last week. Or the guy had/ve some kind of vaccation.
If they don't give me something this week I'll call them. Even if I don't get a job at Dice, this will never feel like a letdown or somehting like that, since I never approached them about it, they mailed me and asked so I could care less... no I can't care less, but, well heh, you know ;D (I think they had a real problem understanding if I should be placed as a Level Designer or a Env Artist really and its never good to be in the middle like that)
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

(they are reading this!)

Lol :-P

Tell them you can do both, and because of this you are worth more money! :-D
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

There are a few things that are good, I don't need to relocate (the main guy was supprised, for him I could have lived down south (500 km from here)), the last guy was really impressed with my 'atmosphere' and skies.
The downside is, that I was incredibly nervous and I think that I talked to much (the int was like 1H40Min, never been on a interview that long either) and on the Q why I never looked into working with this before I just coulden't answer, cause I really don't know, sweden isn't that big when it comes down to companies in the game-biz and also, its my dream job, who the hell thinks it could be that easy as just getting a mail and then getting hired?!

I was so supprised with the mail, that I instatly, when I got it, replied with "Is this a spam-mail" Nothing more, no sign or anything, later, ~1H, I did a rereply, after I had calm my self down a bit and started beliving that it wasen't a spam (even though he mailed me like ~1830 on a friday ;)). The next week he caled me and I went to the interview. And somehow, it just felt a bit "too" good, I'm still suprised, in just a few days, I _I_ -> ME <- mr. noname, with like ~3 public maps, gets a mail from Dice, the creator of battlefield and also is schedueld for a interview. And entering thier great premises, looked somehow like the FEAR surrounings, sitting in the conference room, and seeing how they (three guys did the interview) had a folder with my name and inside alot of pics of things I've made that they found on the net.

So even though I probably won't get a job there, that was, most likely the coolest exp I've ever had.

@ primaltheory, haha, they are not reading this, however, I think some other job (that I actually applied for) looked at my blog (which now is no more) and denied me a good job, even though they never found anyone else ;D And still, to this date, looks for people.
Last edited by Hipshot on Tue Jan 03, 2006 12:17 am, edited 1 time in total.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Yea, that's fucking nuts
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Method
Posts: 222
Joined: Thu Feb 28, 2002 8:00 am

Post by Method »

Good luck man. Checked out your site and I think you need more screenshots to show off your maps. The Velvet Yard has a great atmosphere (based on the screenshot).

-Method
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

The site didn't even look like that a week ago, the old page, that they saw, almost had no images at all. I plan to add more images to this, actually I have, but its not online yet.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

If your pc isn't up to par and you need some ultra setting 8x aa screenshots lemme know (i get like 10 fps but hey all you need is a picture)!
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Grudge
Posts: 8587
Joined: Mon Jan 28, 2002 8:00 am

Post by Grudge »

Cool, man good luck!

I applied for a job at Dice about a year and a half ago, but that was around the time when they were purchased by EA, so they put the new positions on ice due to the takeover. But I heard that they are hiring again now, and they are investing a lot in R&D for future products, which sounds very interesting.

We (the company where I work now) have a meeting with the Dice people in a couple of weeks, to discuss possible future cooperation. Could be very exciting.
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Well, I got the call, I'm in the next "phase" or what you now would call it, not I just need to sort out my previous work experience and mail that to them and then I will probably get a more clear yes/no.

@ Primal, well, I have no problems taking my own shots, one of the reasons I get new hardware is just for taking screens :k

@ Grudge, what company are you working for?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
ppp
Posts: 96
Joined: Sun Feb 04, 2001 8:00 am

Post by ppp »

Good luck and don't ever be concerned/ashamed about being nervous. It is a good thing.
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Hipshot wrote:@ Grudge, what company are you working for?
Grudge Design. ;)
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Hah! Congrats on the next phase!

Another thing I was thinking about on the shots, is that you're like, an expert mapper, and you pick out what you think what looks good (and almost always does), but if you were to let somebody else take some extra pictures, he/she/they/it might see somthing extra, or find somthing special about somthing that you might not consider special...

Idk if that seemed pointless or not but hey either way no probs.

Lookin good man it's neat to see people get jobs like that!
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Grudge
Posts: 8587
Joined: Mon Jan 28, 2002 8:00 am

Post by Grudge »

Hipshot wrote:@ Grudge, what company are you working for?
http://karlekkapital.se/
Lenard
Posts: 737
Joined: Mon Aug 04, 2003 7:00 am

Post by Lenard »

..?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
Lukin
Posts: 349
Joined: Sat Jan 29, 2000 8:00 am

Post by Lukin »

Congrats, and good luck. Is the Dice a Swedish company?

BTW Good job with site redesign, but you should create a section about your sky textures (painstillers and skyboxes).
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
User avatar
Hipshot
Posts: 1547
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

The site is not done, I'm gonna put my textures there and some more, map-shots, but I'm into creating some more skies right now, when they are done I'm gonna update the page.

Dice, the developer of Battlefield (and some other famous games) are seated here in Stockholm, with a sub-division in Canada and a smaller office in southern sweden (Gothenburg).
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Do you make skies for quake 4?
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
Post Reply