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Posted: Thu Sep 22, 2005 11:45 am
by 4days
Dek wrote:Where you pull these figures from? A quick look and I found these.. and as you can see madden, burnout are 1,2,3,4,5 of ps2 releases are there, that was for the week ending the Sep 19th for EB Games Top sellers
Week Ending September 18
1. Burnout Revenge (Xbox)
2. Burnout Revenge (PS2)
3. Madden NFL 06 (PS2)
4. Tom Clancy's Rainbow Six: Lockdown (Xbox)
5. Mario Superstar Baseball (GC)
6. Madden NFL 06 (Xbox)
7. Radiata Stories (PS2)
8. NHL 06 (PS2)
9. Mortal Kombat: Shaolin Monks (PS2)
10. Mortal Kombat: Shaolin Monks (Xbox)
if gky's in the uk/europe then charttrack or someone like them most likely, and total overdose is at 7 on charttrack.
wherever you are you'll need to look at more than one retalier to get a decent idea, they might not even be carrying the title.
if you're in north america, don't bother looking anything up, almost all of their numbers are bullshit.
Posted: Thu Sep 22, 2005 11:47 am
by Dek
yeah, plus they are only on pre-order still here everywhere delivery on 9/27 hence the edit.. I was just wondering where he got the figures for reference..
Posted: Thu Sep 22, 2005 11:47 am
by GONNAFISTYA
Dek wrote:GONNAFISTYA wrote:
Currently we are the #1 selling game for PS2, the #2 selling game for X-Box and overall we are #7 in total sales for last week (The Sims are crushing everyone).
Where you pull these figures from?
Gamasutra and some sales chart that was circulated around the office in PDF format. I don't know the auther of the sales chart...but it looked....uh...official or sumthin.
Posted: Thu Sep 22, 2005 11:49 am
by o'dium
I'm having fun with this game, its not bad really at all. Funny as fuck too. :icon14:
Posted: Thu Sep 22, 2005 4:56 pm
by YourGrandpa
GONNAFISTYA wrote:
In all seriousness I have no idea how the game will do when "the big push" is over (usually after the first two weeks).
Currently we are the #1 selling game for PS2, the #2 selling game for X-Box and overall we are #7 in total sales for last week (The Sims are crushing everyone).
All developers have good feelings about their games and nearly all of them want their game to do well. The reality is that the market is a fickle bitch and even some really great games never do well commercially. Here today...gone this afternoon.
That's good to hear. I hope it continues to do well.