Well, that's not actually true. If every game copied Deus Ex, then every game would have an amazingly written and engrossing storyline set in a believable world, seamlessly combining multiple gameplay elements in a satisfyingly semi-linear fashion.Plan B wrote:
Yeah ok, but if every FPS game exactly copied DE game dynamics, we'd also be bitching about lack of originality.
I don't have high hopes for Rage, just an old school id shooter with some driving and rpg elements thrown in + sweet new graphics.
That'll do me; sounds perfect.
EDIT:
What cunt deemed it necessary to not allow nested quoting.
This manually editing quotes is fucking annoying
*nerd rage
Re: new rage
Re: new rage
and then every once n awhile we'd be aching for some mindless shooting.
see serious sam's timing
see serious sam's timing

Re: new rage
Yeah, Serious Sam was the shit. DIdn't try to be anything it wasn't, and actually had some action.
This will be the problem with this, just like the problem with DooM 3-the mindless action wasn't mindless enough.
This will be the problem with this, just like the problem with DooM 3-the mindless action wasn't mindless enough.
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Thanks Mat, I don't get to play games anymore, though.. I use a mac now, and support is fucking awful, and on the off-chance that a decent game does get ported, I have to deal with a piece-of-shit Magic Mouse. If I ever get round to buying a gaming machine, I'll give them a whirl.Mat Linnett wrote:Yeahso, if Deus Ex is your kinda thing, you should definitely give both Vampire the Masquerade: Bloodlines and Alpha Protocol a look. Both are a little rough around the edges, but both come closer to that Deus Ex ideal than any game since Deus Ex itself. I ragged on Alpha Protocol hard when it first came out, but once I'd got out of the training level (surely one of the worst in gaming history), it completely sucked me in.
And while the last quarter of Vampire has little to recommend it, prior to that it's an incredible experience, especially when played as a Malkavian.
Re: new rage
Yes, and who knows, Rage may very well exactly do this. We won't know until it hits.Yeahso wrote:Well, that's not actually true. If every game copied Deus Ex, then every game would have an amazingly written and engrossing storyline set in a believable world, seamlessly combining multiple gameplay elements in a satisfyingly semi-linear fashion.Plan B wrote:
Yeah ok, but if every FPS game exactly copied DE game dynamics, we'd also be bitching about lack of originality.
I don't have high hopes for Rage, just an old school id shooter with some driving and rpg elements thrown in + sweet new graphics.
That'll do me; sounds perfect.
EDIT:
What cunt deemed it necessary to not allow nested quoting.
This manually editing quotes is fucking annoying
But is that really how you qualify new games? They have to live up to the DE standard or else: SHIT?
I'm just going to see if I have fun with the game, not obsessed with "engrossing storylines", or if it cleverly combines all gameplay elements known to mankind, or else: SHIT.
Re: new rage
No, that's the point the naysayers like me are making. We WILL know before it hits, because we can use an educated guess based on id's track record for gaming.Plan B wrote: Well, that's not actually true. If every game copied Deus Ex, then every game would have an amazingly written and engrossing storyline set in a believable world, seamlessly combining multiple gameplay elements in a satisfyingly semi-linear fashion.
Yes, and who knows, Rage may very well exactly do this. We won't know until it hits.
But is that really how you qualify new games? They have to live up to the DE standard or else: SHIT?
I'm just going to see if I have fun with the game, not obsessed with "engrossing storylines", or if it cleverly combines all gameplay elements known to mankind, or else: SHIT.
I'm not saying if something isn't Deus Ex it's shit, I'm saying if you strip the graphics off, and all you're left with is DooM circa 1993, then you will most likely have a shit game.
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I thought Doom was fun to play. In 1993 and in 2011 just as well 

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I bet if you actually sat down and played doom now, you would be riddled with boredom in less than a few levels.
- GONNAFISTYA
- Posts: 13369
- Joined: Sun Jan 23, 2005 8:20 pm
Re: new rage
Yes...that is exactly what you're saying.Yeahso wrote:I'm not saying if something isn't Deus Ex it's shit...
Hey remember that time you told me Far Cry was a pretty good game? Why did you say that when you knew full well it wasn't Deus Ex?
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actually, no. i still play it from time to time, full game.Yeahso wrote:I bet if you actually sat down and played doom now, you would be riddled with boredom in less than a few levels.
but then again I was obsessed with it back in the day and playing it now is simply a nostalgic trip. if a game circa 2011 would be like that i probably would be bored in less than a few levels.
Re: new rage
No, it's really not. He asked what makes games fun for me, and what is excluded from Rage. I then made my comment-Rage exclusive.GONNAFISTYA wrote:Yes...that is exactly what you're saying.Yeahso wrote:I'm not saying if something isn't Deus Ex it's shit...
Hey remember that time you told me Far Cry was a pretty good game? Why did you say that when you knew full well it wasn't Deus Ex?
Yeah, Far Cry was pretty enjoyable. Not enjoyable enough to finish, but it was fun, mainly because of the AI, the physics, and the amazing, original environments. Three things that are now relatively commonplace. Hence my point about Rage. Nothing new under the sun for id.
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Personally, i'm not too fussed about originality per-se, rather that I have fun in the actual game. Oblivion/Fallout 3/Fallout NV are essentially the exact same game, but I always enjoy them, simply because I like the freedom, the world they create and the interaction.
I really love Q3 because it has perfect weapon balance and is still the most elite competitive MP game out there. The difference between a good player and a great one is vast. If that game didn't have MP and was simply a set of arenas against bots, it would be shit.
Single player FPS's in the old skool Doom style are just insanely dull for me now. There is little challange against AI and run/shoot/move onto next area style gameplay just doesn't do anything for me anymore.
I want Rage to be good, but so far it just looks terribly dull in my eyes. The simple fact is, i'm not spending money on something I don't like. DEALWIDIT.
I really love Q3 because it has perfect weapon balance and is still the most elite competitive MP game out there. The difference between a good player and a great one is vast. If that game didn't have MP and was simply a set of arenas against bots, it would be shit.
Single player FPS's in the old skool Doom style are just insanely dull for me now. There is little challange against AI and run/shoot/move onto next area style gameplay just doesn't do anything for me anymore.
I want Rage to be good, but so far it just looks terribly dull in my eyes. The simple fact is, i'm not spending money on something I don't like. DEALWIDIT.
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im trying my best not to cast judgment till i've played the full game. seems like a lot of you are making calls based on very little evidence...
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Seems like most of you are making calls about id Software losing their touch based off of Doom3 and forgetting about all the other games that they have made which are all indisputably awesome (even including their mobile games). Doom3 may have been arguably a dent in their track record out of a long list of successes. Fickle bunch, aren't you.
Will Rage be revolutionary? Probably not. Will it bring some decent action and fun game play? Probably yes. I don't see a problem with that.
Will Rage be revolutionary? Probably not. Will it bring some decent action and fun game play? Probably yes. I don't see a problem with that.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: new rage
ofcourse it was fun as HELLEraser wrote:I thought Doom was fun to play. In 1993 and in 2011 just as well
see how fun it was
[color=red][WYD][/color]S[color=red]o[/color]M
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thats doom 3 XD
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still, this clip will never die on the tubes
[color=red][WYD][/color]S[color=red]o[/color]M
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Not only does he wear an oversized t-shirt, but so does his chair. 

[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: new rage
The latest gameplay video has gotten me excited about this game again. Previously all I'd seen was those barren canyon shots, driving around in dusty terrain etc. Seemed very dreary.
I'm a big fan of post-apocalyptic settings though, and the city looks incredible.
I'm a big fan of post-apocalyptic settings though, and the city looks incredible.
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Yeah, that's the whole point of preview videos and eventually reviews, champ. Giving you an accurate idea of how the game is, so you can base your purchasing decision on it. You seriously expect people to buy every game in existence and THEN make up your mind whether it was good or not? lulfKd wrote:im trying my best not to cast judgment till i've played the full game. seems like a lot of you are making calls based on very little evidence...
They haven't made a decent game in 12 years. That's quite a dry spell!obsidian wrote: Seems like most of you are making calls about id Software losing their touch based off of Doom3 and forgetting about all the other games that they have made which are all indisputably awesome (even including their mobile games). Doom3 may have been arguably a dent in their track record out of a long list of successes. Fickle bunch, aren't you.
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Actually, with the exception of Doom 3, which may have been a fluke, they haven't made any games at all in 12 years. So I'm not sure the statement that they haven't made a decent game in 12 years really holds that much merit.brisk wrote:They haven't made a decent game in 12 years. That's quite a dry spell!obsidian wrote: Seems like most of you are making calls about id Software losing their touch based off of Doom3 and forgetting about all the other games that they have made which are all indisputably awesome (even including their mobile games). Doom3 may have been arguably a dent in their track record out of a long list of successes. Fickle bunch, aren't you.
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Of course and I know this. The point is, they haven't released anything in such a long time and when they do announce their new game, it turns out to be another circle-strafe borefest in a fancy new engine, with some crappy looking driving bits in between.Eraser wrote: Actually, with the exception of Doom 3, which may have been a fluke, they haven't made any games at all in 12 years. So I'm not sure the statement that they haven't made a decent game in 12 years really holds that much merit.
Their legacy is undeniable, but anyone with half a brain cell knows they have been making effectively the same game over and over for almost 20 years now. For what it is, i'm sure the game will be fun for a little while, but theres only so many "oh look, heres another demon-like creature spawning behind me" gameplay I can take before it's time to move on. Even Crysis 2, which is essentially the same kind of game, at least had the suit to differentiate it from the rest. Rage has.... a boomerang?

- GONNAFISTYA
- Posts: 13369
- Joined: Sun Jan 23, 2005 8:20 pm
Re: new rage
Now you're splitting hairs to justify your complaints. All I see are somersaults and logical fallacies in the way you've come to the conclusion that there's "nothing new under the sun for id".Yeahso wrote:No, it's really not. He asked what makes games fun for me, and what is excluded from Rage. I then made my comment-Rage exclusive.GONNAFISTYA wrote:Yes...that is exactly what you're saying.
Hey remember that time you told me Far Cry was a pretty good game? Why did you say that when you knew full well it wasn't Deus Ex?
Yeah, Far Cry was pretty enjoyable. Not enjoyable enough to finish, but it was fun, mainly because of the AI, the physics, and the amazing, original environments. Three things that are now relatively commonplace. Hence my point about Rage. Nothing new under the sun for id.
Case in point:
You realize that you've described every single boss battle in every single FPS, don't you? You've also described the most successful and widely used tactic in FPS history to avoid getting hit by enemy gunfire: strafe. You've also described the most successful and widely used tactic in FPS history to avoid getting hit by enemy gunfire while still firing on the enemy: circle strafe. As to reloading, well that can be "fixed" but why would you want to? It brings absolutely nothing to the discussion other than stating the obvious as to what's "not new" in any new FPS, never mind games from id.Yeahso wrote:Circle circle circle strafe, shoot shoot, reload, shoot, strafe, strafe strafe, circle circle, defeat irrelevant monster, end of set piece. Move onto next linear battle.
So unless you can design a completely new (and superior) control/combat/tactics/weapon system that isn't based on WASD movement or hit-point weapons, you will always have this in FPS games...as well as exploding barrels and crates. Yes...it's fun to laugh at exploding barrels and crates, but in 20 years nobody has figured out a better way...simply because what is there - in terms of established gameplay mechanics - works the best.