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Posted: Thu Aug 11, 2005 8:14 pm
by o'dium
Mr.Magnetichead wrote:o'dium wrote:What a massive surprise...
The railtrail is dull as fuck. Another missed chance...
EDIT: HIGHLIGHT OF THE VIDEO, THE RtCW ICON HATS. I NEED ONE.
EDIT2: DOWN POINT OF THE SHOW, THE HYPER BLASTER IS BLUE AND IS INSTANT HIT, LIKE THE NAILGUN. :/
Yes because no one other than you thought/thinks that and no one will have approached Raven during Quakecon to suggest they beef it up.
Beef it up? The hyper blaster and nailgun should be, imho, projectile based. Its probably been changed to improve netode, dumb ass
anyways, that web maovie is great, i like the SP hud, very matching. Shotguns design is awful though

Hope thats a really low end version (upgrades)
(Anybody notice the Mgun had a shells icon for its ammo

)
Posted: Thu Aug 11, 2005 8:14 pm
by shiznit
Looks a lot like quake3.
Posted: Thu Aug 11, 2005 8:15 pm
by hate

:icon25:
Posted: Thu Aug 11, 2005 8:16 pm
by R00k
Jesus odium, take a valium.

Posted: Thu Aug 11, 2005 8:18 pm
by ScooterG
R00k wrote:Jesus odium, take a valium.

W3rd (but I totally understand the excitement). :icon25:
Posted: Thu Aug 11, 2005 8:19 pm
by o'dium
Bah, you knwo what i'm like, as soon as a tiny bit of media is out i have to comment, but when shit loads is out at the same time... lolz

Posted: Thu Aug 11, 2005 8:19 pm
by xer0s
o'dium wrote:THE RtCW ICON HATS. I NEED ONE.
Limited Elements!
Posted: Thu Aug 11, 2005 8:20 pm
by Grudge
in other news: check out these new Quake Wars shots:
(look at the fucking awesome smoke in the background of the first shot, holy shit that looks good)
[lvlshot]http://www.grudgedesign.com/misc/qw1.jpg[/lvlshot]
[lvlshot]http://www.grudgedesign.com/misc/qw2.jpg[/lvlshot]
Posted: Thu Aug 11, 2005 8:23 pm
by o'dium
Grudge wrote:in other news: check out these new Quake Wars shots:
(look at the fucking awesome smoke in the background of the first shot, holy shit that looks good)

FUCKING HELL GRUDGE I WAS JUST CALM.
That strogg looks fantastic, VERY quake 2 in style (See it is possible in an updated engine) but the smoke... Its not as nice as CoD2's, but i have a feeling CoD2's has had a bit of a touch up.
Shot 2 looks very nice, but still, very basic... Kinda like a lower detail, muddy FarCry...?
*here come the flames*
I like ET:QW for its design so i dont care about the quality of graphics, but that second shot... hmmmmm...
Posted: Thu Aug 11, 2005 8:24 pm
by Don Carlos
amazing....
Now i really fucking want this game...
Posted: Thu Aug 11, 2005 8:26 pm
by ScooterG
Grudge wrote:
[lvlshot]http://www.grudgedesign.com/misc/qw2.jpg[/lvlshot]
If you look closely, on the right side behind the tank, you can see the medic taking a piss in the woods.

Posted: Thu Aug 11, 2005 8:28 pm
by DRuM
Bit of bad news chaps. In radioitg IRC channel, someone who is at Qcon and who has played Q4 today says strafejumping is shite.
<D|S-Syn-> they said they took their two best games
<tom```>

<D|S-Syn-> SP - Q2
<Evil_Santa|Qcon> it's alot like q3
<D|S-Syn-> MP - Q3
<D|S-Syn-> and combined em
<D|S-Syn-> but i wanna see how strafe jumping is
<tom```> yeah they dont know there math
<Evil_Santa|Qcon> it sucks
<tom```> Q2 + Q3 = Q5
<tom```> ;(
<hughJ> most of the time tho devs don't really make aircontrol/movement on purpose..
<Evil_Santa|Qcon> syn, the straifjumping is almost non existant
<D|S-Syn-> lol
Posted: Thu Aug 11, 2005 8:31 pm
by o'dium
Hmmmmm... but you may as well just call it Uake, because taking out the jumping is like taking out the Q...
And nobody spout this "mod" horse shit either, whats the point of a game if it has to be fixed with mods...
Posted: Thu Aug 11, 2005 8:33 pm
by ScooterG
Posted: Thu Aug 11, 2005 8:34 pm
by o'dium
heeeeeeeeeeey... hold on a sec... I used ot think they were holding the Doom 3 machinegun, but they arn't...
That gun has a scope on it, its different... Hmmmm... Ok well it still looks like the doom 3 MG, just with a scope... ODDNESS.
Ugghhh, that first shot, how flat

Posted: Thu Aug 11, 2005 8:36 pm
by Don Carlos
lol i know syn...say hi from Don Carlos DRuM
Posted: Thu Aug 11, 2005 8:37 pm
by Don Carlos
infact say hi from reaper...
Posted: Thu Aug 11, 2005 8:39 pm
by DRuM
Ok m8, I'll do that now
Posted: Thu Aug 11, 2005 8:41 pm
by DRuM
He just said 'ah'.

Posted: Thu Aug 11, 2005 8:43 pm
by netrex
Dek wrote:I thought it was supposed to be quake2 with q3 physics?
Quake2 didn't have no jump pads!!
No. Singleplayer is picking up where Q2 ended. Nothing more from Q2 than that. In multiplayer they have always said they want it to have the Q3 feeling, not Q2.
Posted: Thu Aug 11, 2005 8:43 pm
by reefsurfer
o'dium wrote:
Doom 3/Quake 4 dont even have BLOOM, lol.
Where in gawds name could ID have used bloom effect in DOOM 3?

Posted: Thu Aug 11, 2005 8:44 pm
by Don Carlos
DRuM wrote:He just said 'ah'.

Tell him im from the port...
hope its the right syn...lol :icon32:
Posted: Thu Aug 11, 2005 8:44 pm
by o'dium
reefsurfer wrote:o'dium wrote:
Doom 3/Quake 4 dont even have BLOOM, lol.
Where in gawds name could ID have used bloom effect in DOOM 3?

On lights
Nah, i like Doom 3's flares anyways. Zero performance and they look great. So what if they dont glow over other things in front of them, they still look great.
It was a joke, btw

Posted: Thu Aug 11, 2005 8:45 pm
by o'dium
Whats the iron maiden have on her legs...?

Posted: Thu Aug 11, 2005 8:50 pm
by duffman91
Just saw the video for Quake 4. Looks phenomenal, I can't wait. As for quake wars, that also looks phenomenal. I think I might have to pick up both.