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Posted: Thu May 05, 2005 7:42 pm
by ^misantropia^
o'dium wrote:Oh, and i will honestly mail bomb id if they make this chaingun NOT have a delay to firing like the Q2 one. No more pumped up Machinegun please!
The MG in Q3 is a decent spawn weapon but they should've lowered the damage in FFA from 7 to 5, like it is in TDM. As it is now, even with 200 health and armor you're going down if you run into a pack of fresh MG-cessing spawnees.

EDIT: and no gay fire delay in Q4, please.

Posted: Thu May 05, 2005 7:54 pm
by o'dium
^misantropia^ wrote:
o'dium wrote:Oh, and i will honestly mail bomb id if they make this chaingun NOT have a delay to firing like the Q2 one. No more pumped up Machinegun please!
The MG in Q3 is a decent spawn weapon but they should've lowered the damage in FFA from 7 to 5, like it is in TDM. As it is now, even with 200 health and armor you're going down if you run into a pack of fresh MG-cessing spawnees.

EDIT: and no gay fire delay in Q4, please.
Why, the chaingun SHOULD have a delay. Whats the point in an instant firing, high powered machinegun? Leave that for the MG and leave the CG for the skilled players.

Posted: Thu May 05, 2005 7:56 pm
by LeonardoP
o'dium wrote:
^misantropia^ wrote:
o'dium wrote:Oh, and i will honestly mail bomb id if they make this chaingun NOT have a delay to firing like the Q2 one. No more pumped up Machinegun please!
The MG in Q3 is a decent spawn weapon but they should've lowered the damage in FFA from 7 to 5, like it is in TDM. As it is now, even with 200 health and armor you're going down if you run into a pack of fresh MG-cessing spawnees.

EDIT: and no gay fire delay in Q4, please.
Why, the chaingun SHOULD have a delay. Whats the point in an instant firing, high powered machinegun? Leave that for the MG and leave the CG for the skilled players.
but a delay would slow down the gameplay. with the q4 pacing... it would be useless in real dm.

Posted: Thu May 05, 2005 8:21 pm
by hate.
someone post the goddam pic

jc

Posted: Thu May 05, 2005 8:24 pm
by o'dium
LeonardoP wrote:
o'dium wrote:
^misantropia^ wrote: The MG in Q3 is a decent spawn weapon but they should've lowered the damage in FFA from 7 to 5, like it is in TDM. As it is now, even with 200 health and armor you're going down if you run into a pack of fresh MG-cessing spawnees.

EDIT: and no gay fire delay in Q4, please.
Why, the chaingun SHOULD have a delay. Whats the point in an instant firing, high powered machinegun? Leave that for the MG and leave the CG for the skilled players.
but a delay would slow down the gameplay. with the q4 pacing... it would be useless in real dm.
The chaingun didn't slow down quake 2 at all.

There is a delay on the railgun, did THAT slow it down? What about the shotgun, that had a delay too. Did that slow it down?

No. It just means that the weapon will take skill to use instead of just pointing and clicking.

Posted: Thu May 05, 2005 8:26 pm
by LeonardoP
o'dium wrote:
LeonardoP wrote:
o'dium wrote: Why, the chaingun SHOULD have a delay. Whats the point in an instant firing, high powered machinegun? Leave that for the MG and leave the CG for the skilled players.
but a delay would slow down the gameplay. with the q4 pacing... it would be useless in real dm.
The chaingun didn't slow down quake 2 at all.

There is a delay on the railgun, did THAT slow it down? What about the shotgun, that had a delay too. Did that slow it down?

No. It just means that the weapon will take skill to use instead of just pointing and clicking.
what you're saying with delay is delay previous to the shot. the q3 sg doesnt have that, none of the guns have delay. i dont remember the q2 chaingun having it tho?

Posted: Thu May 05, 2005 8:27 pm
by LeonardoP
a gun with a delay would not work in MP, projectiles yes, but delay meh.

Posted: Thu May 05, 2005 9:13 pm
by o'dium
Obviously you never played Quake 2 online then, because the chaingun rocked.

Posted: Thu May 05, 2005 9:15 pm
by o'dium
BTW, it doesn't have a delay per'see, it has a minimum spin. In other words, tap fire and it will spurt a few bullets out instantly, but you cant just fire one like the Q3 MG.

Thats what i mean. Not a delay, i.e. a huge spin up, just that little start part.

Posted: Thu May 05, 2005 9:16 pm
by Freakaloin
LeonardoP wrote:a gun with a delay would not work in MP, projectiles yes, but delay meh.
jesus...where do these morons cum from?

Posted: Thu May 05, 2005 9:16 pm
by LeonardoP
o'dium wrote:Obviously you never played Quake 2 online then, because the chaingun rocked.
lol i played it alot, was my first game i played MP. was a long time ago, since Q3Test arrived i've rarely played it. yes i know i used the chaingun, but i cant remember if it had reload.

Posted: Thu May 05, 2005 9:16 pm
by o'dium
The Q2 BFG, which rocked the Q3 to shit, had a HUUUUUUUUGE delay. Remember.

Posted: Thu May 05, 2005 9:16 pm
by LeonardoP
Freakaloin wrote:
LeonardoP wrote:a gun with a delay would not work in MP, projectiles yes, but delay meh.
jesus...where do these morons cum from?
lol thnx m8 :icon14:

Posted: Thu May 05, 2005 9:17 pm
by Freakaloin
LeonardoP wrote:
o'dium wrote:Obviously you never played Quake 2 online then, because the chaingun rocked.
lol i played it alot, was my first game i played MP. was a long time ago, since Q3Test arrived i've rarely played it. yes i know i used the chaingun, but i cant remember if it had reload.
fuck u moron...

Posted: Thu May 05, 2005 9:17 pm
by LeonardoP
o'dium wrote:The Q2 BFG, which rocked the Q3 to shit, had a HUUUUUUUUGE delay. Remember.
... i cant :dork:
shit i need to play through q2 again, ive lost too many fond memories.

Posted: Thu May 05, 2005 9:18 pm
by LeonardoP
Freakaloin wrote:
LeonardoP wrote:
o'dium wrote:Obviously you never played Quake 2 online then, because the chaingun rocked.
lol i played it alot, was my first game i played MP. was a long time ago, since Q3Test arrived i've rarely played it. yes i know i used the chaingun, but i cant remember if it had reload.
fuck u moron...
<3

Posted: Thu May 05, 2005 9:18 pm
by Freakaloin
no u need to get a girlfriend...or maybe in ur case...a boyfriend...now walk outside...

Posted: Thu May 05, 2005 9:18 pm
by LeonardoP
Freakaloin wrote:no u need to get a girlfriend...or maybe in ur case...a boyfriend...now walk outside...
i need you, kisskiss <3

Posted: Thu May 05, 2005 10:06 pm
by Oldfriend
uhm how do these screenies look better than D3?
I must be oversimplifying them.

I never played q2 (there goes half my audience) but I would be perfectly satisfied with a q3 feel(environments I can actually see in), with more graphics and preferably some more detail to the physics movements of players, bullets, environment etc , in a way that it only adds to the complexity and posibilities instead of hindering the fast pased fun.

I'm not really impressed with these screenies nor my spelling :icon29:

I just want that feeling I used to get from Q3, you know the one that makes the choice of getting laid or fpsing significant

Posted: Thu May 05, 2005 10:51 pm
by ^misantropia^
o'dium wrote:There is a delay on the railgun, did THAT slow it down? What about the shotgun, that had a delay too. Did that slow it down?
Yep, it does. I've been playing the Quake series online since the first qtest came out[1] and Q2 has by far the slowest pace of the pack. I'm not saying that it's a bad thing: Q2 was the first iD game were people didn't run straight for the RA + RL upon spawning[2] but actually employed some tactics. Sadly, it's also their first game where camping really paid off: those delays make weapons a lot less effective for close combat (SSG, RL, CG). The RG has a delay too but since that's mostly used for long-range shots, it's much easier to keep in consideration.

Summarized: ditch weapon fire delays if you want fast, mano-a-mano fighting.

[1] And D1/D2 before that. And Tankwars before that :)
[2] And dominated the map for the remainder of the game.

Posted: Fri May 06, 2005 3:01 am
by Duhard
wow...I am truly impressed

Posted: Fri May 06, 2005 4:21 am
by Freakaloin
thx...

Posted: Fri May 06, 2005 4:23 am
by Freakaloin

Posted: Fri May 06, 2005 11:00 am
by seremtan
Freakaloin wrote:
LeonardoP wrote:a gun with a delay would not work in MP, projectiles yes, but delay meh.
jesus...where do these morons cum from?
Your mamma's snatch?

Posted: Fri May 06, 2005 4:33 pm
by Don Carlos
Looks awesome :|
I like the fact that its gonna be Q3 style multiplayer :D