What happened:
- Kept copy/pasting shader versions, carefully I would have thought.
- Suddenly the latest shader I had added does not show up in the textures window of the GTKradiant.
- Further inspection shows that *none* of the shaders had been loaded, i.e. all the transparent textures no longer were transparent.
- Double-checked shaderlist.txt, the proper entry for the shader is still there.
Alas via GTKradiant console (o-key), you don't get much info (the shader is called aegrid.shader):
- Parsing shaderfile scripts/aegrid.shader
Error parsing shader /
Parsing shaderfile scripts/solarae.shade
Any suggestions on how to find out what the problem is?
Thanks.
Update: In-game the shaders seems to work and Q3A does not warn about shader issues.