i noticed the camera position in first person view is a bit off centered, it's not at 0 0 0 and i think this is to compensate for the weapon models (since quake3 don't have first person weapon animatinos it looks like the camera was moved a bit back and to the left to position the weapons). does anyone know how to position the camera back to 0 0 0 ?
thanks.
Camera position in first person view
Re: Camera position in first person view
Weapons are positioned by tags, I wouldn't think they'd position the camera relative to weapons, that'd be backwards...
Re: Camera position in first person view
The camera is fine, the weapons may be off-center but not the camera.