Quake 2 with Vulkan Renderer ; vkQuake2

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TIFsenior
Posts: 78
Joined: Thu Jan 21, 2016 9:33 am

Quake 2 with Vulkan Renderer ; vkQuake2

Post by TIFsenior »

explanations... scroll !

https://github.com/kondrak/vkQuake2

I don't understand the interest of a such a big job :confused: while there are several engines to run Quake 2 (like quake2xp) exploiting graphics qualities of GPUs.
https://www.quake3world.com/forum/viewt ... =3&t=53527


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Eraser
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Joined: Fri Dec 01, 2000 8:00 am

Re: Quake 2 with Vulkan Renderer ; vkQuake2

Post by Eraser »

I guess it's more of an exploration project that's fun to do for the author rather than having something that has practical use.
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MKJ
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Re: Quake 2 with Vulkan Renderer ; vkQuake2

Post by MKJ »

Yes. It's the reason people try to run DooM on everything that has an OS.
When experimenting it's easier to use a stable and available product that having to spend time and energy into creating that as well.

See also: Tesla car in space.
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