Search found 24 matches

by HisHighness
Sat May 12, 2007 3:40 pm
Forum: ET: Quake Wars Discussion
Topic: This game looks like shit.
Replies: 21
Views: 13335

I couldn't care less ho a game looks visually, I still play NES games, I care about if the game is good. From what I've seen this game will be. Battlefield lost me, I'm hoping ETQW will be able to sucessfully merge BF1942 and Q3.
by HisHighness
Sun Nov 06, 2005 2:52 pm
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

What about this one? I'm using Microsoft Visual C++ 6, this is a tutorial for 5, but it seems to have everything pretty much the same.

http://cma.zdnet.com/book/visualc/ch01/ch01.htm
by HisHighness
Sun Nov 06, 2005 1:31 pm
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

anthony, would you take a quick look at this tutorial and tell me if you feel it's a good one. Please keep in mind I'm a complete beginner. http://newdata.box.sk/bx/c/ Also this VS.NET 2k5 beta2 you mentioned, I obviously have no idea what it is, but if it's important and it's free now and it's like...
by HisHighness
Sun Nov 06, 2005 10:44 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

Ok, which program would you recommend?
by HisHighness
Sun Nov 06, 2005 9:06 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

One thing I'll never get about the whole Quake world thing is this massive hate on people have for new people or "n00bs" Weren't all of us new at one point?
by HisHighness
Sun Nov 06, 2005 7:49 am
Forum: ID Tech
Topic: Am I the only one.....
Replies: 1
Views: 1502

I don't even texture when I do it up in GTK, I just do up all the brushes and then transfer it.

Hopefully GTK Q4 isn't far off *prays*
by HisHighness
Sun Nov 06, 2005 7:08 am
Forum: ID Tech
Topic: Am I the only one.....
Replies: 1
Views: 1502

Am I the only one.....

.....Who finds it easier to do the brush editing in GTKRadiant and then just save it and open it in Q4Editor for the rest of it?
by HisHighness
Sun Nov 06, 2005 6:13 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

well, then I was a noob and an Idiot :D @HisHighness: 1. thank you, nice to see you too :) 2. Yes, but its going to be an IDE for a lot more games.. 3. a look into what ? my editor, or doom3 source ? I'm a bit confused now. 4. the tutorial.. hmm anwer 2. first :D I meant look in to modding for Q4. ...
by HisHighness
Sun Nov 06, 2005 6:08 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

1. Wait until the SDK is actually out before you start asking for tuts. 2. Use a real IDE + debugger, its the only way to go. Only by n00bs and idiots . Hmmmm, I'd like to start a poll in this thread: Do you think "AnthonyJa" and "Timbo" could have sounded any more like assholes...
by HisHighness
Sun Nov 06, 2005 5:55 am
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

egh... I hate my life, even when I get what I want I look like an idiot.

Would anyone do me a favor and kill me?
by HisHighness
Sat Nov 05, 2005 9:41 pm
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

WOOOOOOOOOOOOO HOOOOOOOOOOOO! I finally figured it out! I decided since the Doom3 map editor and the Quake 4 map editor were very simular that someone may have had the same problem I di with the Doom 3 editor. Since it's been out longer there was a good possibility there was a solution. I did a sear...
by HisHighness
Sat Nov 05, 2005 7:12 pm
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

I have, sorry I should have mentioned all this.

I've also tried creating new maps, etc same thing.
by HisHighness
Sat Nov 05, 2005 6:59 pm
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

Hey Bandit, nice to see you again, are you going to/have you done an editor for Quake4? Q3DEvel was the best!

I'll have to look in to it. Can anyone reccommend a good tutorial?
by HisHighness
Sat Nov 05, 2005 6:43 pm
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

I'm sorry, the problem is I can't bsp, it gives me this error message when I try to.

I guess I shoulda made that more clear. Sorry.
by HisHighness
Sat Nov 05, 2005 12:53 pm
Forum: ID Tech
Topic: Report your Q4 Editor bugs...
Replies: 5
Views: 2441

Sorry, I didn't see this thread.

http://www.quake3world.com/forum/viewtopic.php?t=13090

I'm prepared to die for my crime.
by HisHighness
Sat Nov 05, 2005 11:54 am
Forum: ID Tech
Topic: ZeroRadiant 1.6 Development Thread
Replies: 199
Views: 115145

I can't even run 1.5, when I try a list of error windows pops up and it won't even start, so I'm just back on 1.4
by HisHighness
Sat Nov 05, 2005 11:44 am
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

This is the preference box I'm seeing: http://img.photobucket.com/albums/v349/TrickyNinja/prefs.jpg Perhaps one of these settings is wrong. I've tried all kinds of different settings in the path box and it always gives me the exact same error message. I also tried unchecking the "use new map fo...
by HisHighness
Sat Nov 05, 2005 11:00 am
Forum: ID Tech
Topic: WARNING: Couldn't load map file: 'maps/test'
Replies: 26
Views: 16999

WARNING: Couldn't load map file: 'maps/test'

Hey all, when I try to bsp my map I get this error message. Couldn't load map file---- dmap ---- --- LoadDMapFile --- loading maps/test WARNING: Couldn't load map file: 'maps/test' I'm just doing a simple box with a info player spawn in it just to test out quake4 mapping but I can't even get it to b...
by HisHighness
Sat Nov 05, 2005 9:55 am
Forum: ID Tech
Topic: A couple of Questions about Q4 (Mapping/Q3ctf4)
Replies: 6
Views: 2802

Well I got QIV today checked it out a bit but immediatly dove in to the level editor because that's where I derive most of my enjoyment (Am I a nerd or what?) Anyway one question Ihave for those of you who have had it longer, is there any way to edit the settings for the cam window? The controls are...
by HisHighness
Sat Nov 05, 2005 9:50 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

Oh my bad, I always was told it was called Quake-C

So, the underlying question is is it simular?
by HisHighness
Sat Nov 05, 2005 8:54 am
Forum: Programming Discussion
Topic: Is Q4 Modding simular to Q3?
Replies: 31
Views: 11586

Is Q4 Modding simular to Q3?

I was just wondering if Modding in Q4 uses the same Quake-C sytem that Q3 used?
by HisHighness
Fri Nov 04, 2005 6:56 pm
Forum: ID Tech
Topic: A couple of Questions about Q4 (Mapping/Q3ctf4)
Replies: 6
Views: 2802

Well I'm usually playing my mod Epic, or Excessive on there and there are no weapon spawns on either of those mods by default so I don't usually have that problem. I can see how it would be annoying tho, but you'd just have to find a mod that allows you to turn on some sort of anti-camper system.
by HisHighness
Thu Nov 03, 2005 5:27 pm
Forum: ID Tech
Topic: A couple of Questions about Q4 (Mapping/Q3ctf4)
Replies: 6
Views: 2802

I gotta get Q4 first, but as soon as I do I'll be on that like a pack of dogs on a Three-Legged Cat! ;)
by HisHighness
Thu Nov 03, 2005 10:44 am
Forum: ID Tech
Topic: A couple of Questions about Q4 (Mapping/Q3ctf4)
Replies: 6
Views: 2802

A couple of Questions about Q4 (Mapping/Q3ctf4)

Hey all, I was just wondering is radiant the program that you use to map for Q4 or if not is the program they use simular? (If oyu have an info link of the mapper that'd be awesome) And also I was wondering if anyone knows if anyone has done a q3ctf4 map for Q4 yet. (Cuz you know if they haven't yet...