Search found 316 matches

by roughrider
Mon Oct 28, 2024 11:11 am
Forum: ID Tech
Topic: What are you working on?
Replies: 54
Views: 61757

Re: What are you working on?

:alert:
by roughrider
Fri Oct 11, 2024 10:22 pm
Forum: ID Tech
Topic: Can we clean this up a bit?
Replies: 1
Views: 4005

Re: Can we clean this up a bit?

I'll take a look at it this weekend and prune what we don't need. I will say, however, folks within the servers I play on have been showing a lot of interest in mapping and I have linked them to the forum stickies here to help them learn. So in short, the stickies will stay, but will obviously get p...
by roughrider
Wed Sep 18, 2024 5:39 pm
Forum: Forum Migration Bugs and Issues
Topic: Forum migration and upgrade feedback
Replies: 54
Views: 179064

Re: Forum migration and upgrade feedback

Infernis wrote: Wed Sep 11, 2024 9:55 am How do you send someone a dm now?
I believe I saw a recent comment that private messaging (DM's) were turned off, not 100% positive of that though so don't quote me on it :owned: .
by roughrider
Sun Aug 04, 2024 11:08 pm
Forum: General Discussion
Topic: So what’s happened these last 25 years?
Replies: 23
Views: 22078

Re: So what’s happened these last 25 years?

It's something us non-poorians can afford If I could ever get time off to enjoy said vacation, that would be great. Constantly working 6 day work week, with the occasional sporatic multi-day off (usually never 2-in a row) which happens about once every 5 or 6 months. In my line of work it seems to ...
by roughrider
Sun Jul 28, 2024 12:54 pm
Forum: ID Tech
Topic: Install 2 or 4 sticks of RAM DDR5 5600MHz/6000MHz
Replies: 2
Views: 6985

Re: Install 2 or 4 sticks of RAM DDR5 5600MHz/6000MHz

I would go with the 2x32 Corsair sticks, better speed and also less hassle. The plus side, less space being taken inside your box also, if a stick goes bad, you only have to check/test 2 of them instead of 4.
by roughrider
Sun Jul 28, 2024 10:56 am
Forum: ID Tech
Topic: Hello again my fellow LEM gremlins! (rrctf4 beta)
Replies: 41
Views: 24155

Re: Hello again my fellow LEM gremlins! (rrctf4 beta)

OMG, this sure is a blast from the past. Not that it will make any difference, but, I am now working on this again. No idea when it will get finished though as I work 6 days a week and the one day I do have off, I tend to sleep most of it as I get crap rest during the rest of the week. There is sooo...
by roughrider
Sat Jul 20, 2024 6:18 pm
Forum: General Discussion
Topic: So what’s happened these last 25 years?
Replies: 23
Views: 22078

Re: So what’s happened these last 25 years?

Vacation? What is this thing you speak of? :ducky:
by roughrider
Sat Jul 20, 2024 6:02 pm
Forum: Forum Migration Bugs and Issues
Topic: Forum migration and upgrade feedback
Replies: 54
Views: 179064

Re: Forum migration and upgrade feedback

Oooh, something new ^_^

Edit: I see my post count is way off too, but don't really give a f*** to be honest, just saying :olo:
by roughrider
Sun Jun 09, 2024 5:51 am
Forum:
Topic: Q3W Game Server
Replies: 40
Views: 440927

Re: Q3W Game Server

I also have a server up and running CTF maps for those that are into CTF games.
server ip: 64.31.28.171:27960

This is also running unlagged, q3plus is the mod it's sporting. There are some custom maps on there, all of which can be had from .:LvL:.
by roughrider
Mon Aug 14, 2023 6:01 am
Forum: ID Tech
Topic: What are you working on?
Replies: 54
Views: 61757

Re: What are you working on?

I always did like Pat's mapping prowress :D
by roughrider
Mon Aug 14, 2023 5:37 am
Forum: ID Tech
Topic: DEVOCTF1 - Forgotten CTF
Replies: 9
Views: 9881

Re: DEVOCTF1 - Forgotten CTF

definately a different twist to an old classic ffa map. I ran around on it through lvl's 'preview'. Obivously doing it that way isn't *exactly* the same as when playing it locally, but it does allow one to try and find the 'secret' lol. Btw, the devo link leads me no-where so not sure what is up wit...
by roughrider
Mon Oct 10, 2022 5:43 am
Forum: ID Tech
Topic: QLive crashes after opening a custom map
Replies: 8
Views: 7072

Re: QLive crashes after opening a custom map

how is this coming along? Interested to se the progress on this :)
by roughrider
Thu Oct 06, 2022 7:56 pm
Forum: ID Tech
Topic: Foo3DM4 - Gloves Off
Replies: 37
Views: 27901

Re: Foo3DM4 - Gloves Off

Jumped around in this for a bit and had some fun. Have to admit, since I am not much into ffa or tourney, this seems good for tourney more than ffa. But there again, since I don't play either of those modes much, take it with grain of salt :tard:
by roughrider
Tue Oct 04, 2022 12:05 am
Forum: ID Tech
Topic: Q3map2 x64 source code
Replies: 25
Views: 21428

Re: Q3map2 x64 source code

Gotcha. Well, I will say that currently, I have not run into any problems using the 64bit version of q3map2.

Edit: also have to say that I am using 64bit q3map2 for quake3. Also, what are you doing that is causing 64bit q3map2 to not work for you when compiling a quake3 map?
by roughrider
Fri Sep 30, 2022 7:22 pm
Forum: ID Tech
Topic: Q3map2 x64 source code
Replies: 25
Views: 21428

Re: Q3map2 x64 source code

It would be alot of work, possibly, but why not edit the 32bit source code and change the 'int' and 'long' and some of the other essentials and port it to 64bit?
by roughrider
Thu Sep 29, 2022 12:17 pm
Forum: ID Tech
Topic: Q3map2 x64 source code
Replies: 25
Views: 21428

Re: Q3map2 x64 source code

from what I saw in earlier posts of this topic, I noticed you said you were using vs originally and from the looks of the build output you have shown directly above, it looks like vs. Do you have all the source for this? I have a follow up question if you do :)
by roughrider
Tue Sep 27, 2022 10:04 am
Forum: ID Tech
Topic: What are you working on?
Replies: 54
Views: 61757

Re: What are you working on?

Is there a link to this somewhere? I joined a Discord called Polygon Junkies recently but IDK if that's the same thing. Good to see you lurking about Pat, been a long time. Surprisingly, things are getting more active in LEM on the discord and such. I hope to churn out a map at some point before en...
by roughrider
Wed Sep 14, 2022 10:15 am
Forum: ID Tech
Topic: Starting Quake Mapping - Link Resources
Replies: 70
Views: 418151

Re: Starting Quake Mapping - Link Resources

Grabbed that map and will give it a spin shortly, home from work not long ago and want to unwind a little before I get into much else.
by roughrider
Wed Sep 14, 2022 9:49 am
Forum: ID Tech
Topic: Starting Quake Mapping - Link Resources
Replies: 70
Views: 418151

Re: Starting Quake Mapping - Link Resources

Good to hear from you too bud. I sent doombrain a pm already about discord, haven't heard anything back yet. As soon as he gets discord sorted, will be there :) .Is that map you put together in beta?
by roughrider
Tue Sep 13, 2022 12:34 pm
Forum: ID Tech
Topic: Starting Quake Mapping - Link Resources
Replies: 70
Views: 418151

Re: Starting Quake Mapping - Link Resources

Overview of level editors When I was getting back into mapping recently I scanned around but couldn't find clear information on what editor should be used in <current year>. This stuff was a bit confusing and I just wanted a clear steer on what's relevant today. So here's what I found:..... Good st...
by roughrider
Thu Mar 31, 2016 6:24 pm
Forum: ID Tech
Topic: sst13 vs QL
Replies: 30
Views: 32442

Re: sst13 vs QL

although i don't play QL the maps look cool. downloaded this last one just 'cus :)
by roughrider
Thu Mar 31, 2016 6:15 pm
Forum: Technology & Troubleshooting
Topic: AEon's new PC 2016 (Build images & Win10 Tips)
Replies: 51
Views: 34663

Re: AEon needs a new PC 2016 (w/ build images)

my question is, why is this in here and not in tech forum? :p
by roughrider
Tue Feb 03, 2015 12:06 am
Forum: ID Tech
Topic: Can't generate .AAS file
Replies: 9
Views: 9600

Re: Can't generate .AAS file

It ha sbeen quite a while since I have done any Q3 mapping but if memory serves me correctly, Q3Build or Q3map2Toolz is what you'll want to use to create your AAS.
by roughrider
Tue Mar 12, 2013 5:07 pm
Forum: ID Tech
Topic: Setting up your QL mapping environment
Replies: 5
Views: 3842

Re: Setting up your QL mapping environment

I've been debating whether or not to try and convert one of my maps to QL... :paranoid: