Search found 9 matches
- Wed Aug 28, 2024 4:15 am
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 54
- Views: 576651
Re: What are you working on?
Currently I'm working on porting Quake3 / Quake Live to the Godot 4 Engine This is how it's looking so far. https://www.sourcesoft.cl/img/quadot/quadot-arena.jpg You can see a video in action https://youtu.be/dn1Y-Ny-RVI The complete project is open source: https://github.com/TriggerCoder/Quadot-Are...
- Fri May 31, 2024 10:08 pm
- Forum: Programming Discussion
- Topic: BFP melee feature
- Replies: 1
- Views: 8697
Re: BFP melee feature
Awesome. Congrats!!
- Mon Apr 22, 2024 12:09 am
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Re: Quake 3 Arena Godot Port (no longer Unity)
Finally got SplitScreen Multiplayer working:
Here is the First Gameplay in Godot4
[youtube]Jg7qTLNXTBQ[/youtube]
Here is the First Gameplay in Godot4
[youtube]Jg7qTLNXTBQ[/youtube]
- Thu Apr 11, 2024 3:50 pm
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Re: Quake 3 Arena Godot Port (no longer Unity)
>There are a lot of reason why it should be ported, but anyway ......Like? The main reason is that Quake3 was an pinacle of the series (basically Quake Live, was just Q3 and Quake Champions try to recreate the formula) but the ones that are top priority for me in no particular order: -Modernization...
- Tue Apr 09, 2024 10:04 pm
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Re: Quake 3 Arena Godot Port (no longer Unity)
Glad to know. That's better than I could expect, the future is shining here! :q3: I would be pleased to contribute this project. The project could start to bear fruit, so I think a port like that is worth it even if Godot continues to update its engine, even to make mods there. I wonder if MD3/IQM ...
- Sun Dec 24, 2023 12:43 pm
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Re: Quake 3 Arena Unity Port
It would be cool to see people contributing this project. Q3 shaders are different from Unity shaders, looks like it's using Shader Graph, right? Since the Unity Fiasco back in September, I've switched to the Godot Engine, and the result has been most impressive, not only I'm getting more performan...
- Fri Feb 17, 2023 10:33 pm
- Forum: Programming Discussion
- Topic: Lost and old tutorial links (Q3 game mod programming links)
- Replies: 4
- Views: 10603
Re: Lost and old tutorial links (Q3 game mod programming links)
Wow, even my old tutorial is up there: https://web.archive.org/web/20210615115 ... al26.shtml I though it was lost to time. I remember I made another with a lithium style off handle hook, can't remember if it was published or not :confused: Anyway glad to see the other one was not completely lost, b...
- Tue Feb 07, 2023 11:52 pm
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Re: Quake 3 Arena Unity Port
Pretty interesting! I've had experience on Unity, it was one of the first game engines I used to develop games on 3d animation vocational training degree classes. That could be cool to make mods on it! Great work! I've to give a review about the test, I see details, the map rendering is darker than...
- Wed Feb 01, 2023 12:04 am
- Forum: Programming Discussion
- Topic: Quake 3 Arena Godot Port (no longer Unity)
- Replies: 11
- Views: 69219
Quake 3 Arena Godot Port (no longer Unity)
Well, I've been working for a few month in porting Quake 3 to the Unity Engine. There are a lot of reason why it should be ported, but anyway Yesterday I manage to get it SplitScreen Multiplayer working Remember it is still in Alpha, so not everything is complete [youtube]BXnqVU3OQVQ[/youtube] Just ...