Search found 4 matches

by Uleim
Sat Dec 19, 2015 3:37 am
Forum: ID Tech
Topic: Collection of all my Quake 3 mods
Replies: 21
Views: 33506

Re: Collection of all my Quake 3 mods

nice guns, but, the lightning and railgun one are desync with the fire point (this is notable in thirdperson or playing with bots, etc)
I hope that you fix it! :)
by Uleim
Fri Dec 18, 2015 12:30 pm
Forum: Quake III Arena & Quake Live Discussion
Topic: Help with the menu [Solved]
Replies: 2
Views: 4490

Re: Help with the menu

Eraser wrote:You'll need to edit the game's source code for that.
I remember that I played singleplayer before with vanilla quake 3 or older versions have it. Thx for the reply
by Uleim
Fri Dec 18, 2015 3:20 am
Forum: Quake III Arena & Quake Live Discussion
Topic: Help with the menu [Solved]
Replies: 2
Views: 4490

Help with the menu [Solved]

Hi again, my problem is in the menu (I think is a problem); appear 'Training' instead of 'Singleplayer', anyone know why? I have 1.32c, metaltech, high texture pack and some stuff more (skins,ammoboxes,weaps,etc).

Thanks in advance :)

Edit: deleting vm/ui.qvm of my pack9.pak solved the problem.
by Uleim
Fri Dec 18, 2015 12:25 am
Forum: Quake III Arena & Quake Live Discussion
Topic: Quake III Arena Map idea
Replies: 4
Views: 4828

Quake III Arena Map idea

Hi, I'm new in the forum, I have an idea for a map, a map of mirrors would like the picture http://i.imgur.com/cfDmZvP.jpg the mirror material could be obtained in q3dm0 map; my question is if anyone would make the map, I'm also very busy lately I have too much skill on the theme of maps. Thank for ...