Search found 2 matches
- Sun Aug 28, 2005 7:38 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3301775
Also keep an eye on texture scales too, as these can make/break a level. For example, take a look at your metal floors. Those rivits are supposed to stop a person from slipping, but here they are the size of a foot, when they should be smaller than an inch IRL ;) thats a very good comment you have ...
- Sun Aug 28, 2005 11:25 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7361
- Views: 3301775
WIP rtcw screens
Some stuff im working on lately... This map has been in the freezer for almost 2 years, decided to start working on it again... [lvlshot]http://users.pandora.be/Xlab/shot0000.jpg[/lvlshot] [lvlshot]http://users.pandora.be/Xlab/shot0001.jpg[/lvlshot] [lvlshot]http://users.pandora.be/Xlab/shot0002.jpg...