Search found 2 matches

by xdcx
Wed Jul 13, 2011 11:17 pm
Forum: ID Tech
Topic: shaders help
Replies: 9
Views: 3655

Re: shaders help

thanks for you help, & the quick reply but i still have a problem: the floor texture is in the script 'xdc/base_floor' and it has flat lighting (the walls, floors, teleporters dont use shaders) http://imageshack.us/photo/my-images/68 ... xture.jpg/ Now all the 'green outline' textures are the sa...
by xdcx
Wed Jul 13, 2011 7:28 pm
Forum: ID Tech
Topic: shaders help
Replies: 9
Views: 3655

shaders help

hey i've been making a map for a while now. I've figured out how to get nopicmip on textures with the help of q3ase, etc Now I've ran into a problem, I want to nopicmip a texture but when I do the brush using the texture/shader I created makes the brush overbright, which I don't want. heres an examp...