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by ZTurtleMan
Tue Sep 01, 2009 10:13 pm
Forum: Programming Discussion
Topic: Event setting var in cgame module
Replies: 7
Views: 3193

Re: Event setting var in cgame module

By adding the below code, cgame will zoom out when the active player dies. EV_OBITUARY is sent everytime a player dies so clients can show death messages. case EV_OBITUARY: DEBUGNAME("EV_OBITUARY"); + // check for death of the current clientNum + if ( es->otherEntityNum == cg.snap->ps.clie...