Search found 6 matches
- Thu Jul 09, 2009 12:23 pm
- Forum: ID Tech
- Topic: Few questions
- Replies: 4
- Views: 2121
Re: Few questions
Thanks for your reply, krekits! Concerning the answer to the third question: when I used 1.1 version, it was 2004 or 2005 year or so, therefore my videocard or processor or whatsoever the ironmongery, was supposed to be worse than current. So, that implies it can be switched on somewhere in the menu...
- Thu Jul 09, 2009 9:59 am
- Forum: ID Tech
- Topic: Few questions
- Replies: 4
- Views: 2121
Few questions
So, as I said before I'm a starting level designer, so I'm supposed to have some questions concerning radiant. First of all, I'm using radiant 1.3 at the moment (but have 1.5 one as well) & designing for Q3. 1. Lighting. All my maps get either too dark or the walls look too 'spotted' with light....
- Thu Jul 09, 2009 9:48 am
- Forum: ID Tech
- Topic: Maximum size city...
- Replies: 10
- Views: 3319
Re: Maximum size city...
Thanks for the info.
I decompiled Gofast as well:
Total size is 64000x64000x64000 only, which is not even the 8th part of the maximum volume!
I decompiled Gofast as well:
Total size is 64000x64000x64000 only, which is not even the 8th part of the maximum volume!
- Thu Jul 09, 2009 1:40 am
- Forum: ID Tech
- Topic: Maximum size city...
- Replies: 10
- Views: 3319
Re: Maximum size city...
So I decompiled PillCity: Total size: 131072x131072x70000 Terrain + City size: 21000x17000 City size: 8000x6500 The tallest building height: 6500 Number of brushes: 3867 Number of entities: 189 (only 2 of them are lights!) Number of funcs: 19 Quite optimistic results, folks. I'm going to ask that Pi...
- Tue Jul 07, 2009 6:38 pm
- Forum: ID Tech
- Topic: Maximum size city...
- Replies: 10
- Views: 3319
Re: Maximum size city...
Glad to see someone is interested. :) Correct use of clip textures can reduce compiling times more than you could ever have imagined. I heard of them, but my maps were just too simple & not much detalised to clip them at all. I remember someone saying that he tried building one room with this si...
- Tue Jul 07, 2009 5:45 am
- Forum: ID Tech
- Topic: Maximum size city...
- Replies: 10
- Views: 3319
Maximum size city...
Hello, everyone! I'm a starting level designer, having already created some maps (but IMO unworth seeing). Not long ago - & that's 3 years of retaining - I've got an idea of building a map with citiscape as the main theme with maximum dimensions i.e. {65536; 65536} to {-65536; -65536}. I've alre...