Search found 4 matches

by Rane2k
Sat May 23, 2009 7:10 pm
Forum: ID Tech
Topic: [Beta] pukka3tourney6
Replies: 21
Views: 5480

Re: [Beta] pukka3tourney6

This map looks great! I especially like the colored sections, helps to understand the layout very fast. The layout promises some cool duels and you can move through the map pretty swiftly. (Sorry for no screenshots, somehow they are really dark, despite in-game looking great. No point in posting scr...
by Rane2k
Tue May 12, 2009 11:21 pm
Forum: ID Tech
Topic: New Mapper - Need opinions on WiP
Replies: 4
Views: 2900

Re: New Mapper - Need opinions on WiP (Updated with new alpha)

Ah, yes, should have checked wikipedia for gaudi. :-) I was just a little confused, the word "Gaudi" in german is a dialect word for "fun" or "hilarity", threw me off a little. Yes, i got a bit carried away on the higher part of the structures in the back of the map, ex...
by Rane2k
Mon May 04, 2009 3:26 am
Forum: ID Tech
Topic: New Mapper - Need opinions on WiP
Replies: 4
Views: 2900

Re: New Mapper - Need opinions on WiP

Hello corsair, Thank you for the detailed reply! Regarding the "2-way-rule": That is actually the reason I included the floating platforms first, i didn´t want to have the Railgun in a dead end, with the bridge being the only way back. (Okay, and i wanted jump-n-run-style platforms :-P). B...
by Rane2k
Sun May 03, 2009 6:31 pm
Forum: ID Tech
Topic: New Mapper - Need opinions on WiP
Replies: 4
Views: 2900

New Mapper - Need opinions on WiP

Hi everybody, I am new to the whole subject of mapping. What I have here is a map that I started as a playground/testing map to see how Radiant works, but somehow it became a halfway playable map. What I am looking for right now is input on the gameplay aspect of the map, to see if it is worth "...