Search found 4 matches
- Sat May 23, 2009 7:10 pm
- Forum: ID Tech
- Topic: [Beta] pukka3tourney6
- Replies: 21
- Views: 5480
Re: [Beta] pukka3tourney6
This map looks great! I especially like the colored sections, helps to understand the layout very fast. The layout promises some cool duels and you can move through the map pretty swiftly. (Sorry for no screenshots, somehow they are really dark, despite in-game looking great. No point in posting scr...
- Tue May 12, 2009 11:21 pm
- Forum: ID Tech
- Topic: New Mapper - Need opinions on WiP
- Replies: 4
- Views: 2900
Re: New Mapper - Need opinions on WiP (Updated with new alpha)
Ah, yes, should have checked wikipedia for gaudi. :-) I was just a little confused, the word "Gaudi" in german is a dialect word for "fun" or "hilarity", threw me off a little. Yes, i got a bit carried away on the higher part of the structures in the back of the map, ex...
- Mon May 04, 2009 3:26 am
- Forum: ID Tech
- Topic: New Mapper - Need opinions on WiP
- Replies: 4
- Views: 2900
Re: New Mapper - Need opinions on WiP
Hello corsair, Thank you for the detailed reply! Regarding the "2-way-rule": That is actually the reason I included the floating platforms first, i didn´t want to have the Railgun in a dead end, with the bridge being the only way back. (Okay, and i wanted jump-n-run-style platforms :-P). B...
- Sun May 03, 2009 6:31 pm
- Forum: ID Tech
- Topic: New Mapper - Need opinions on WiP
- Replies: 4
- Views: 2900
New Mapper - Need opinions on WiP
Hi everybody, I am new to the whole subject of mapping. What I have here is a map that I started as a playground/testing map to see how Radiant works, but somehow it became a halfway playable map. What I am looking for right now is input on the gameplay aspect of the map, to see if it is worth "...