Search found 494 matches
- Fri Sep 23, 2022 5:19 pm
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 51
- Views: 57829
Re: What are you working on?
It's nice to see you around Pat, I had been wanting to send a mail and see what you were up to! It'd be cool if you could put some light on this and release it 2022 =) Hey man, you too! I don't do anything video-game related these days, but I still lurk around here once in a while :) Also, to compl...
- Tue Sep 20, 2022 11:19 pm
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 51
- Views: 57829
- Tue Sep 20, 2022 12:10 am
- Forum: ID Tech
- Topic: What are you working on?
- Replies: 51
- Views: 57829
Re: What are you working on?
[lvlshot]https://www.dropbox.com/s/fwwnv7nd2wwtwq7/shot0014.jpg?dl=1[/lvlshot] [lvlshot]https://www.dropbox.com/s/xfv6a28i25pkz95/shot0016.jpg?dl=1[/lvlshot] Not working on it now but I have had this map on my hard drive for ~5 years now. Posted beta a while back. Only one room partially detailed, m...
- Tue Sep 24, 2019 3:52 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7355
- Views: 2998435
Re: Screenshots
@flipout amazing work. maybe if you release those assets i won't have to always use hipshot's trees anymore
- Sat Oct 13, 2018 3:16 am
- Forum: ID Tech
- Topic: [BETA] 13tokay "Tokay Arena"
- Replies: 23
- Views: 17733
Re: [BETA] 13tokay "Tokay Arena"
Looks awesome. Nice to see you're still making maps.
First shot reminded me of your map Hangar Base
First shot reminded me of your map Hangar Base
- Sun Jul 15, 2018 8:32 pm
- Forum: ID Tech
- Topic: How do you guys plan your future maps?
- Replies: 8
- Views: 4844
Re: How do you guys plan your future maps?
After a couple of maps you'll notice that serious layout production in 2d outside radiant is a big waste of time. Just doodle up some nice corridors, stairs and jump and what not on a post-it and then build it in radiant. Agreed. Especially if you're planning to include cool jumps around your items...
- Thu Dec 28, 2017 4:36 am
- Forum: ID Tech
- Topic: Merry Christmas
- Replies: 6
- Views: 4365
Re: Merry Christmas
Merry Christmas, guys!
- Tue Oct 31, 2017 6:55 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7355
- Views: 2998435
Re: Screenshots
@hipshot: are you going for a grungier look? i think i liked the initial more colorful building concepts better.
- Thu Oct 26, 2017 6:56 pm
- Forum: ID Tech
- Topic: Anyone seen cityy?
- Replies: 7
- Views: 6026
Re: Anyone seen cityy?
da fuck is highlineHipshot wrote:I think he posted something in the highline thread this summer?
- Thu Oct 26, 2017 6:55 pm
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7355
- Views: 2998435
Re: Screenshots
stoked that you are still working on the japanese theme. i can definitely see it being applied to this layout.
- Wed Aug 30, 2017 11:21 am
- Forum: ID Tech
- Topic: Empty Map Queue at ..::LvL
- Replies: 18
- Views: 13074
Re: Empty Map Queue at ..::LvL
I'll get started on a dm17 remake pronto!
- Sun Jul 02, 2017 9:19 am
- Forum: ID Tech
- Topic: Fjo3tourney6 - Beta Release
- Replies: 19
- Views: 16125
Re: Fjo3tourney6 - Beta Release
Awesome. That was really fun to watch. I am looking forward to the KenyaCup. GG
- Sun Jul 02, 2017 9:17 am
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 6]
Thanks!
- Fri Jun 30, 2017 8:07 am
- Forum: ID Tech
- Topic: Fjo3tourney6 - Beta Release
- Replies: 19
- Views: 16125
Re: Fjo3tourney6 - Beta Release
yeah that would be sick!
believe it or not i don't think i've ever seen a real game played on one of my maps.
will any of the kenyacup games be recorded? i would really like to watch the tournament if possible.
believe it or not i don't think i've ever seen a real game played on one of my maps.
will any of the kenyacup games be recorded? i would really like to watch the tournament if possible.
- Thu Jun 29, 2017 8:45 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 6]
okay, guys. last update. the biggest thing here is there are now two jumps up to the RA, one from either side. i also moved the regen up to the high corridor in FFA mode and tweaked the MH room geo slightly. i think this map is good enough to finish, i'm just not sure when that will happen yet. i am...
- Thu Jun 29, 2017 8:37 pm
- Forum: ID Tech
- Topic: Fjo3tourney6 - Beta Release
- Replies: 19
- Views: 16125
Re: Fjo3tourney6 - Beta Release
thanks for the heads up
too bad they don't seem to like the item placement, lol
too bad they don't seem to like the item placement, lol
- Thu Jun 29, 2017 7:28 pm
- Forum: ID Tech
- Topic: Fjo3tourney6 - Beta Release
- Replies: 19
- Views: 16125
Re: Fjo3tourney6 - Beta Release
i can't really speak on the gameplay since i don't play cpma. from a visual standpoint, i would consider changing the grass floor. it looks almost like slime to me. the different shaders used for bouncers were confusing to me at first, but maybe people in cpma are used to it. you might want to recon...
- Fri Jun 23, 2017 9:58 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 5]
@cityy: thanks for the feedback. i have actually still been working on this map but i did not see your reply until now because i have been traveling without internet. just before i left i had another playtest and i left that session really just feeling like the upper level connectivity in this map s...
- Wed Jun 07, 2017 1:23 am
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 4]
...r_speeds seemed a bit tough in spots though ? I like the changes you've made so far, and I wont harass you any more, so feel free to begin detailing. it's cool, man. you are pretty much the only one commenting so i am kind of starving for feedback :) i made some of the entity tweaks you suggeste...
- Sun Jun 04, 2017 9:23 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 3]
interesting thought about the LG ammo. i usually like at least one LG ammo in my maps, but i should definitely think more about where i place it given the unique location of the LG in this case. the shotty was placed where it is because i just felt like there needed to be a weapon down low in the RA...
- Sun Jun 04, 2017 8:19 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 3]
yeah i haven't thought that much about the ammo i guess. it probably could use some tweaking. and i agree haste is kind of boring. i'll try other powerups. i am only concerned about tourney gameplay right now though. that map doesn't feel cramped to me. in fact it feels pretty big. the games are qui...
- Sun Jun 04, 2017 6:36 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 3]
shit, sorry.
i used to be able to update the .pk3 in my dropbox and the link would just go to the new version. now it seems like dropbox creates a new link for every new file.
it should be fixed now.
i used to be able to update the .pk3 in my dropbox and the link would just go to the new version. now it seems like dropbox creates a new link for every new file.
it should be fixed now.
- Sat Jun 03, 2017 4:21 pm
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
Re: "Highline" Tourney [ALPHA 2]
@fjoggs: thanks for replying. i actually have put a bit of thought into the weapon placement -- this map just happens to be a tough one to crack for some reason. or maybe i'm just out of practice :) i have thought about putting the GL up where the rail is now, but i am honestly not sure where else t...
- Fri Jun 02, 2017 5:14 am
- Forum: ID Tech
- Topic: "Highline" Tourney [ALPHA 6]
- Replies: 23
- Views: 18901
"Highline" Tourney [ALPHA 6]
Highline
by Pat Howard
DOWNLOAD ALPHA 6
[lvlshot]https://www.dropbox.com/s/hcqs0btfl7k90m3/shot0008.jpg?raw=1[/lvlshot]
[lvlshot]https://www.dropbox.com/s/ts0i4z37ue3btqu/highline2_layout.jpg?raw=1[/lvlshot]
-pat
by Pat Howard
DOWNLOAD ALPHA 6
[lvlshot]https://www.dropbox.com/s/hcqs0btfl7k90m3/shot0008.jpg?raw=1[/lvlshot]
[lvlshot]https://www.dropbox.com/s/ts0i4z37ue3btqu/highline2_layout.jpg?raw=1[/lvlshot]
-pat
- Tue May 16, 2017 1:38 am
- Forum: ID Tech
- Topic: Screenshots
- Replies: 7355
- Views: 2998435
Re: Screenshots
@fKd: that looks cool. i ran around a bit and the bouncers work really well. one thing that jumped out at me was the RA and YA that are just in kind of L-shaped hallways that could be expanded to have more interesting battles around them. glad to see you are still making stuff for quake. you inspire...