set up the model correctly - how is that done exactyl? I tried exporting both mesh and poly and resetting xform. no changes. any tuts on max-> radiant?
texture path I figured, its just the UV mapping gets screwed completely
Search found 2 matches
- Sat May 17, 2008 7:20 pm
- Forum: ID Tech
- Topic: help! UV mapping lost (.ase - to radiant)
- Replies: 5
- Views: 3229
- Sat May 17, 2008 5:01 pm
- Forum: ID Tech
- Topic: help! UV mapping lost (.ase - to radiant)
- Replies: 5
- Views: 3229
help! UV mapping lost (.ase - to radiant)
Im using GTK radiant 1.4 and 3ds Max for making meshes. Then I export meshes to .ase with Max`s built in exporter (using these settings http://www.speeds.quaddicted.com/max-eport.png ) Texturemapping info is present in the .ase file (*MESH_TVERTLIST stuff) , but in the radiant I get the texture mapp...