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by Ingar
Tue Mar 25, 2008 7:55 pm
Forum: ID Tech
Topic: Telling Radiant that a texture is a clip texture
Replies: 4
Views: 3634

Re: Telling Radiant that a texture is a clip texture

I solved this by creating a shaderlist.txt and common.shader in $datadir/default/scripts. I also added the following to q2w.game, it tells radiant where it can find the shader scripts: shaderpath="scripts" I've tried this with gtkradiant 1.5 and it resolves the clip issue. As a bonus, I ad...