Search found 1 match
- Tue Mar 25, 2008 7:55 pm
- Forum: ID Tech
- Topic: Telling Radiant that a texture is a clip texture
- Replies: 4
- Views: 3634
Re: Telling Radiant that a texture is a clip texture
I solved this by creating a shaderlist.txt and common.shader in $datadir/default/scripts. I also added the following to q2w.game, it tells radiant where it can find the shader scripts: shaderpath="scripts" I've tried this with gtkradiant 1.5 and it resolves the clip issue. As a bonus, I ad...