The Game is over, i did not found a coder to finish this. Another guy want to finish the game, but he failed,because of did not find a coder,too. So i on my own spend 200 bucks for a 3DGS License. I will finish a BallGame :p ! The new Name is BallBalo here are some shots: http://www.ballbalo.quakeit...
Super! My EX-coder "canabis" have remove all.... Com_sprintf (name, sizeof(name), "sound/player/footsteps/clank%i.wav", i+1); cgs.media.footsteps[FOOTSTEP_METAL][i] = trap_S_RegisterSound (name, qfalse); He not response all my calls for weeks....... Great! :( when i re put them i...
All i have done yet is this: in cg_event.c //newq3ball case EV_FOOTSTEP_WOOD: DEBUGNAME("EV_FOOTSTEP_WOOD"); break; //endnew in bg_misc.c char *eventnames[] = { "EV_NONE", "EV_FOOTSTEP", "EV_FOOTSTEP_METAL", //newq3ball "EV_FOOTSTEP_WOOD", //endnew &...
Huhu, it is me again :) I read about custom surface parms (wood snow etc.) without to recompile q3map2 must i change the code in the q3engine to add this new parms? We have to create a new *.txt file in the baseq3\scripts folder called custinfoparms.txt .now add the following to this file: { } { woo...
Huhu :) I want to ask how i can a wallbounce add? For the ground i use this here: // calculate the exact velocity on landing dist = pm->ps->origin[2] - pml.previous_origin[2]; vel = pml.previous_velocity[2]; acc = -pm->ps->gravity; //newq3ball pm->ps->velocity[2] = -vel * 0.5; //2 if (pm->ps->veloci...
Here is the solution: http://www.q3geoball.quakeit.de/loads/rotate.wmv (save targe as) Here is the tutorial: Make a brush with a origin brush inside make them both selected to a "func_rotate". press "n" and setup the keys "key" = model2 "value" = path/to/the/m...
Huhu, i have a few models they want not rotate. Wepons and items armor shard etc. are rotating. How can i rotate an md3 in the code or where i find the code for rotating a model? i look in g_weapon.c and cg_wepaon.c, but i did not find something for the rotate. func_rotate are not working in gtk Rad...
My Coders are a little bit lazy, so i want to ask here my little small questions. YOu know my ballgame!? :) We want to have an Item counter. I was playing with the WII (Super Monkey Ball BananaBlitz) Great game! And when the player collect some bananas, he feel better... :). So my question for the q...