Search found 11 matches
- Wed Aug 16, 2006 2:42 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: strafe jumping
- Replies: 23
- Views: 5073
I learnt how to straffe jump by watching Fatal1ty demos and just seeing what he does, what angles he takes off etc... it takes time. I practiced the rocket to rail jump on pro-q3dm6 for about 30 minutes a night for weeks till I could do it 90% of the time. After making that jump consistently, you kn...
- Wed Aug 16, 2006 2:37 am
- Forum: id legends
- Topic: A day in the life of a quake addict
- Replies: 6
- Views: 6193
- Fri Aug 11, 2006 2:17 pm
- Forum: id legends
- Topic: John Romero interview about Quake
- Replies: 6
- Views: 6545
- Wed Aug 09, 2006 5:45 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 tips please
- Replies: 26
- Views: 10262
Thanks. I just wish someone would have expressed that to me when I started playing. Unfortunately it took me until now to realise how important it is.[xeno]Julios wrote:that's an interesting thought.Vanilla wrote: . The smaller the map becomes in your mind, the faster you can create a tactic.

- Wed Aug 09, 2006 1:18 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: The CPL Chooses Quake 3 for 2006 World Season
- Replies: 81
- Views: 15972
- Wed Aug 09, 2006 1:16 am
- Forum: Quake III Arena & Quake Live Discussion
- Topic: Quake 3 tips please
- Replies: 26
- Views: 10262
- Wed Aug 09, 2006 1:08 am
- Forum: id legends
- Topic: A day in the life of a quake addict
- Replies: 6
- Views: 6193
He made me stop playing quakeworld. Back in 1997-1998 I got wireplay to play online (for about 5p/minute!). I was undefeated for about 3 months then I met Sujoy on DM4 when he was in clan DC. He beat me consistently about 40-0 and showed me how to play quake. Now he's planning on making a comeback i...
- Wed Aug 09, 2006 1:04 am
- Forum: id legends
- Topic: PC Gamer John Carmack interview...
- Replies: 11
- Views: 9176
When Doom 3 came out there was nothing like it at all in terms of looks or engine. The fact that the alpha was leaked let many people in on it's secrets over a year before the game came out. For an engine from 2000-2001 it was fucking awesome. Carmack is untouchable, everone copied of him and still ...
- Wed Aug 09, 2006 12:58 am
- Forum: id legends
- Topic: John Romero interview about Quake
- Replies: 6
- Views: 6545
- Wed Aug 09, 2006 12:57 am
- Forum: id legends
- Topic: Wolf3D 14 years old
- Replies: 28
- Views: 19755
- Wed Aug 09, 2006 12:32 am
- Forum: ET: Quake Wars Discussion
- Topic: Reasons to not early adopt this game
- Replies: 52
- Views: 29067