RC2
Version for 1.1 patch.
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Search found 26 matches
- Wed Apr 05, 2006 8:12 am
- Forum: Quake 4 Discussion
- Topic: Inferno - TDM - RC2
- Replies: 6
- Views: 3118
- Fri Mar 24, 2006 10:27 pm
- Forum: Quake 4 Discussion
- Topic: Inferno - TDM - RC2
- Replies: 6
- Views: 3118
Release candidate.
Changes:
- Add doors
- RA room not too open
- Lower level is highest
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Now I'm waiting for 1.1 patch.
Changes:
- Add doors
- RA room not too open
- Lower level is highest
DOWNLOAD
Now I'm waiting for 1.1 patch.
- Sun Mar 05, 2006 3:43 pm
- Forum: Quake 4 Discussion
- Topic: Inferno - TDM - RC2
- Replies: 6
- Views: 3118



Beta version.
Changes:
- add NG
- removed 1 HB
- 2 new rooms: NG+YA room and MH room.
- new layout of LG+YA room
To do:
- textures, lights, clip brush
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- Sat Jan 28, 2006 4:16 pm
- Forum: Quake 4 Discussion
- Topic: Inferno - TDM - RC2
- Replies: 6
- Views: 3118
- Thu Jan 26, 2006 11:36 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - final
- Replies: 14
- Views: 4095
- Thu Jan 26, 2006 11:18 pm
- Forum: Quake 4 Discussion
- Topic: Resurrection - final
- Replies: 9
- Views: 3575
- Thu Jan 26, 2006 8:34 am
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - final
- Replies: 14
- Views: 4095
Thanks everyone who has given me feedback
Rail Trouble - final
Rail Trouble - final
- Wed Jan 25, 2006 6:20 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - final
- Replies: 14
- Views: 4095
- Tue Jan 24, 2006 10:23 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - final
- Replies: 14
- Views: 4095
Rail Trouble - final
HI
Final version.
I think it's nice and orginal map.
Rail Trouble - final
Thanks everyone who has given me feedback
screen1
screen2
screen3
Final version.
I think it's nice and orginal map.
Rail Trouble - final
Thanks everyone who has given me feedback
screen1
screen2
screen3
- Mon Jan 23, 2006 10:34 pm
- Forum: Quake 4 Discussion
- Topic: Resurrection - final
- Replies: 9
- Views: 3575
Thanks pjw for this comments. I fix this lights and textures right now :) The visportal by the tele in the top shot above has caulk instead of nodraw on the other faces--you can walk through it and then you get stuck behind it. :) Download map again :] jumping doesn't work then). Particularly on the...
- Sun Jan 22, 2006 8:39 pm
- Forum: Quake 4 Discussion
- Topic: Resurrection - final
- Replies: 9
- Views: 3575
- Wed Jan 18, 2006 6:28 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
I have made a decision. I take the best from beta3a and beta5. From beta3a: - RG and MH position(and MH side layout) From beta5: - layout(RA side), doors. other changes: - no LG !!! - cosmetic changes Map for rail lovers - you remember ? ;) Right now I would like to know as on this version play with...
- Mon Jan 16, 2006 11:45 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
Beta 2.
- change ambient light, add more lights - map looks better now.
- deleted NG
- add second HB
Armors: RA, 2x YA
Weapons: RG, RL, SG, 2x HB
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- change ambient light, add more lights - map looks better now.
- deleted NG
- add second HB
Armors: RA, 2x YA
Weapons: RG, RL, SG, 2x HB
DOWNLOAD
- Mon Jan 16, 2006 1:39 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
- Sun Jan 15, 2006 6:18 pm
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
- Sun Jan 15, 2006 11:25 am
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
- Sun Jan 15, 2006 1:02 am
- Forum: Quake 4 Discussion
- Topic: Rail Trouble - beta6
- Replies: 12
- Views: 3357
- Sat Dec 31, 2005 4:15 pm
- Forum: Quake 4 Discussion
- Topic: Resurrection - final
- Replies: 9
- Views: 3575
New version.
- removed doors
- removed 1 YA
- RA on top
- change LG/RL/YA/ position
- fix some textures
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- removed doors
- removed 1 YA
- RA on top
- change LG/RL/YA/ position
- fix some textures
DOWNLOAD
- Wed Dec 28, 2005 11:58 pm
- Forum: Quake 4 Discussion
- Topic: Resurrection - final
- Replies: 9
- Views: 3575
Resurrection - final
Hi
New tourney map.
This time something more dynamic.
This is remix of my cpma map - ts_pm3.
Final version.
Resurrection - final
Thanks everyone who has given me feedback.



New tourney map.
This time something more dynamic.
This is remix of my cpma map - ts_pm3.
Final version.
Resurrection - final
Thanks everyone who has given me feedback.



- Thu Dec 22, 2005 7:38 am
- Forum: Quake 4 Discussion
- Topic: Penetration- Final
- Replies: 6
- Views: 2103
- Wed Dec 21, 2005 10:06 pm
- Forum: Quake 4 Discussion
- Topic: Penetration- Final
- Replies: 6
- Views: 2103
Penetration- Final
Thanks everyone who has given me feedback.
I did not want to make another small and fast map, I wanted to make something new and different.
Clean layout and visual are very cool
PENETRATION-FINAL
I did not want to make another small and fast map, I wanted to make something new and different.
Clean layout and visual are very cool

PENETRATION-FINAL
- Mon Dec 19, 2005 7:13 pm
- Forum: Quake 4 Discussion
- Topic: Penetration - beta
- Replies: 28
- Views: 9304
- Sun Dec 18, 2005 4:33 pm
- Forum: Quake 4 Discussion
- Topic: Penetration - beta
- Replies: 28
- Views: 9304
Oelee: yes - playerclip and brush.
New version.
delete:
RA, 1 RL, NG, SG.
add:
YA, RG, HB.
Some cosmetic changes.
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New version.
delete:
RA, 1 RL, NG, SG.
add:
YA, RG, HB.
Some cosmetic changes.
DOWNLOAD
- Fri Dec 16, 2005 2:27 pm
- Forum: Quake 4 Discussion
- Topic: Penetration - beta
- Replies: 28
- Views: 9304
- Thu Dec 15, 2005 10:10 pm
- Forum: Quake 4 Discussion
- Topic: Penetration - beta
- Replies: 28
- Views: 9304