no. I guess you don't know your quake history. Quakeworld came out when quake 1 came out. its been a mod for quake Actually, Quakeworld was released after Quake1. Many of us were used to the Quake1 "slippage" but many others wanted that newfangled client prediction stuff. The iD people we...
Assuming that you didn't disconnect the hard drive and dvd-rom from the cable AND didn't change any jumper settings on either of those devices, it could easily be a matter of: a) The cable connection to the dvd-rom is slightly pulled out. or b) The power plug for the dvd-rom is slightly pulled out o...
3-Team CTF also introduced a Vampire tech (gave health as reward for damage) and the AmmoGen. 3-Team CTF was awesome fun, and some of the craziest CTF I ever played. actually they re-introduced it. vampire was introduced in the early Lithium mod. 3-team was fun too, I tried googling it recently, bu...
You do realize that this comparison is a completely worthless one, don't you? The only reason UT2k4 had anywhere near the amount of content it did is because in recycled ALL of the content of the previous version, UT2k3. Additionally, UT2k4 is a MP only game. Expecting that amount of MP content on ...
Our haste rune does NOT make you move or run faster, all it does is raise your rate of fire by 1.3x Haste is fine. I'm meant the appearance of a 5th tech in Quake2 that sped up running and grappling speed. That tech was over-the-top when someone who had fast reflexes and awesome grappling skills us...
I really disagree or tend to think you havent played a mod with a balanced set of runes to date. *cough* :p Very true. With the exception of the speed tech/rune, tech/runes don't unbalance pro/pub games if both teams are fairly balanced from the start. Both teams pick up 2 runes within 30 seconds o...
Everything you just mentioned is exactly what we did in Q3 LRCTF. Shame we started just 2 years ago and released a week before Q4. Although I suspect people are beginning to tire of Q4 so I may ought to start pimping some games.... I applaud your efforts. Seriously, I'm not kidding. I ran an LMCTF ...
You're kidding, right? People are putting tons of hours into this thing and critiqueing it effectively in great numbers. You should check out CS boards, much more OMFG IT SUX PLZ FICS. I second that notion. And, the sad part is that CS:Source isn't broken very much except for a few bugs that can ef...
Lfire or LMctf Quake2 CTF mode. Please take the following into consideration: 4 techs. 1 offhand grapple. No dropping and then picking up the same tech until another player picks up the dropped tech and then drops/loses it. ( prevents hoarding of techs! ) Unused techs respawn somewhere else every 30...
I do run ZA, but the other people who tried connecting to the mentioned servers do not. In addition, it was only 3 specific servers that caused me problems. I have no issues with other servers to which I connect. Right after you have that trouble, look at the ZA logs ( lower left of the ZA window) ...
Shryqe, that was it. :icon14: I used to play as ShortCut. :) I remember you playing CTF quite often. :icon31: There's still a number of decent Q2 servers up. I still play L-Fire CTF semi-regularly on 66.36.243.128:27910 - Heh, Worm runs that server. I know him also. He's got a Quake4 server up now ...
I ran Quake 2 servers, CTF & Weapons Factory for several years.... Hm i wanna say we played Q2ctf together alot, but I think you also used another nick in game? are you from michigan? Yes, Michigan. The servers were in Ann Arbor. I used different names besides FragZilla! for various reasons. Mo...
Easy to learn, difficult to master, would go a long way to establishing some longevity to this game... thats where bots come in. so the noobs can practice offline to their own leisure instead of trying to practice online and get the shit beaten out of them The bots don't accomlish that purpose to m...
/And, no, I'm not an iD fanboy in the slightest. I've been majorly pissed of at John Camrack about many aspects of Quake3...especially the skill-curve flattening. It was one of the major avoidable errors that cost iD the crown of being the King of online FPS gaming. So you are a Quake 2 fanboy? Tim...
{SNIP} And I dont know why you are applauding id. They did everything they could to stop Q3 cross network. In fact Todd was so pissed off he came on here and started spiting his dummy out all over the place....... {SNIP} It's cruel to the console players, that's one of the big issues. It can easily...
{SNIP} And regardless PC version will sooner or later have a backwards patch switcher allowing you to move between different versions so thats pretty much a moot point. YES! That's the only thing that really pisses me off with Steam* for Valve games. Trying to play a match with a new day-old forced...
Thanks for the quick response. One more little thing. It shows that I do not have openAL. I just have onboard sound, which is actually not bad. Will getting an audigy card with openAL make a huge difference in my sound or just a little? It won't be a huge difference. Performance may be better if yo...
Holy crapshit, RabbitPoo's was the bomb-diggity. I still have a couple dozen demos of me playing there. :tear: Cool. Those were the Golden Days. :icon23: Rabbitpoo is a great guy. He didn't charge for hosting. I donated the hardware to upgrade the 666Mhz Linux server (it didn't have a case but who ...
How did it die? There are people still playing. Well I didnt mean completely dead. :paranoid: There will probably always be somewhat of a community for Q2, but really its not like it used to be. I know a lot of people moved on to Q3 when it came out, but what really killed it was the nose and suc c...
MidnightQ4 wrote:LoL. The naysayers sure get their asses chewed around here, I kinda like that hahaha. It's like completely opposite of the prounreal forums.
Don't forget the Counter-Strike forums over at steampowered.com