Post your Q4 multi-weap scripts

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dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

What ever happened to binding a seperate key for each gun ;o
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

I just re-arranged keys or added keys for fave weaps.. Like using "1" for shaft, "E" for RG, etc.. I haven't used actual scriptable events (switch to grenades and fire then switch back to rocket) since early Q2.
TTK-Bandit
Posts: 190
Joined: Sat Sep 07, 2002 7:00 am

Post by TTK-Bandit »

[hint]GT-R has 4 userdefined buttons (up/down commands)[/hint] :)
D'Artagnan
Posts: 468
Joined: Sun May 14, 2000 7:00 am

Post by D'Artagnan »

This is so far what i got:

//Weapon Script//
set ua_Gaunlet "doImpulse _impulse0;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_MachineGun "doImpulse _impulse1;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_ShotGun "doImpulse _impulse2;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_Hyperblaster "doImpulse _impulse3;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_GrenadeLauncher "doImpulse _impulse4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_NailGun "doImpulse _impulse5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RocketLauncher "doImpulse _impulse6;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RailGun "doImpulse _impulse7;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_LightningGun "doImpulse _impulse8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_DarkMatterGenerator "doImpulse _impulse9;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"

After that you just have to bond youre key, exemple:
bind "MOUSE3" "vstr ua_ShotGun"
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Sin harvester
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Joined: Fri Aug 04, 2006 3:59 am

Post by Sin harvester »

this sucks i bougth quake 4 but i have to buy a new video card wortf 50!! lol
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Scourge
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Joined: Mon Mar 25, 2002 8:00 am

Post by Scourge »

I thought Q4 was stillborn?
Absolut
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Joined: Thu Dec 22, 2005 3:26 pm

Post by Absolut »

D'Artagnan wrote:This is so far what i got:

//Weapon Script//
set ua_Gaunlet "doImpulse _impulse0;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_MachineGun "doImpulse _impulse1;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_ShotGun "doImpulse _impulse2;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_Hyperblaster "doImpulse _impulse3;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_GrenadeLauncher "doImpulse _impulse4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_NailGun "doImpulse _impulse5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RocketLauncher "doImpulse _impulse6;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RailGun "doImpulse _impulse7;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_LightningGun "doImpulse _impulse8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_DarkMatterGenerator "doImpulse _impulse9;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"

After that you just have to bond youre key, exemple:
bind "MOUSE3" "vstr ua_ShotGun"
I have all of my weapons bound to my keys. My question is, after they added this new weapon, what impulse goes with this weapon in order to bind it to the key of my choice.

Example
DarkMatterGenerator is _impulse9

NewGun = _impulse what?

Hope that made some sense.
I'd love to try the new weapon, just can't until I assign it a key in my config. :tear:
Last edited by Absolut on Thu Aug 10, 2006 11:45 pm, edited 1 time in total.
B3AST
Posts: 26
Joined: Fri Dec 23, 2005 9:56 am

Post by B3AST »

scourge34 wrote:I thought Q4 was stillborn?
Q4 is born again. ;)
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

B3AST wrote: Q4 is born again. ;)
Amen. :icon31:

Oh, and the Napalm Gun is "_impulse10" ...
corpse
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Joined: Sun Jan 12, 2003 8:00 am

Post by corpse »

speaking of the napalm gun, is it only on certain new maps?
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

Yes, the Napalm Gun is only on certain maps.
Absolut
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Joined: Thu Dec 22, 2005 3:26 pm

Post by Absolut »

GODLIKE wrote:
B3AST wrote: Q4 is born again. ;)
Amen. :icon31:

Oh, and the Napalm Gun is "_impulse10" ...
Thanks, got it working now.
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