Quake3World.com Forums
        First look at Quake Championship gameplay

Post new topicReply to topic
Login | Profile | | FAQ | Search | IRC

Previous topic | Next topic 
Topic Starter Topic: First look at Quake Championship gameplay

I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12066
PostPosted: 08-05-2016 10:46 AM           Profile Send private message  E-mail  Edit post Reply with quote

GtkRadiant | Q3Map2 | Shader Manual


Joined: 21 Jan 2000
Posts: 2332
PostPosted: 08-08-2016 09:03 AM           Profile Send private message  E-mail  Edit post Reply with quote

I like how about 30 sec in it looks like sims characters running, not mad.but where quake is taking away its speed, its really putting in for godlike versatility
Ive known or seen somehow a lot of funny action games like the simpsons on pc where such animation is often comical as it is enjoyably appealing in its own unique exclusive way and I'm very roused and impressed and titillated by bethesda/id, whoever whoever's done. its magic. its bethesda, before bethesda was even oblivion as its well rounded commercial effort (Which i did not pickup)

these are mere observations and in no way constitute opinion and I make no claims as to such until such time as more comes in.

such time... such time.... im not mad.

*>turns to shaft*>


Quake3World.com | Forum Index | Announcements

Post new topic Reply to topic

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group