ZeniMax (Bethesda) buys id software...
ZeniMax (Bethesda) buys id software...
oh wow
"We're really getting kind of tired competing with our own publishers in terms of how our titles will be featured," Carmack said. "And we've really gotten more IPs than we've been able to take advantage of. And working with other companies hasn't been working out as spectacularly as it could. So the idea of actually becoming a publisher and merging Bethesda and Zenimax on there [is ideal.] It would be hard to imagine a more complementary relationship. They are tripe A, top-of-the-line in what they do in the RPGs. And they have no overlap with all the things we do in the FPSes."
"We're really getting kind of tired competing with our own publishers in terms of how our titles will be featured," Carmack said. "And we've really gotten more IPs than we've been able to take advantage of. And working with other companies hasn't been working out as spectacularly as it could. So the idea of actually becoming a publisher and merging Bethesda and Zenimax on there [is ideal.] It would be hard to imagine a more complementary relationship. They are tripe A, top-of-the-line in what they do in the RPGs. And they have no overlap with all the things we do in the FPSes."
[quote="GONNAFISTYA"]You might as well have complained about the Mona Lisa right after Michelangelo painted the first two strokes of his brush.[/quote]
Re: ZeniMax (Bethesda) buys id software...
Didn't see that one coming...
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Re: ZeniMax (Bethesda) buys id software...
Interesting
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Re: ZeniMax (Bethesda) buys id software...
Heck no, they've always said that they were proud and enjoyed all the advantages of being an independent developer. I'm not sure if all these mergers are a positive thing for the game industry, but I'm hoping this works out for the best.Kat wrote:Didn't see that one coming...
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- Mat Linnett
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Re: ZeniMax (Bethesda) buys id software...
Well at least Bethesda finally have some decent in-house engine tech.
On the other hand, this makes me incredibly sad to see such a strong independent company get absorbed by a publisher that has been aggressively extending its portfolio recently.
And they fucked up Fallout
On the other hand, this makes me incredibly sad to see such a strong independent company get absorbed by a publisher that has been aggressively extending its portfolio recently.
And they fucked up Fallout
Re: ZeniMax (Bethesda) buys id software...
I think they've probably just come to a hard realisation that that 'old way' just can't keep up with the ever increasing pace of development these days... a 3 year dev cycle is probably starting to be very costly...obsidian wrote:Heck no, they've always said that they were proud and enjoyed all the advantages of being an independent developer. I'm not sure if all these mergers are a positive thing for the game industry, but I'm hoping this works out for the best.Kat wrote:Didn't see that one coming...
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Re: ZeniMax (Bethesda) buys id software...
heh...I was going to post this earlier.
Out of the blue that one! I really didnt see it coming...but there we go. They probably have nothing to do with them as such, but it may make a Doom/Quake RPG game more possible after seeing Halo Wars?
Lets see the deal...and make judgement 2 years down the road
Out of the blue that one! I really didnt see it coming...but there we go. They probably have nothing to do with them as such, but it may make a Doom/Quake RPG game more possible after seeing Halo Wars?
Lets see the deal...and make judgement 2 years down the road
Re: ZeniMax (Bethesda) buys id software...
I'm shocked and stunned.
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[color=#FFBFFF]A lot of people would say it's a bad idea, on your first day out of prison, to go right back to stalking the tranny hooker that knocked out five of your teeth. But that's how I roll..[/color]
[color=#FFBFFF]A lot of people would say it's a bad idea, on your first day out of prison, to go right back to stalking the tranny hooker that knocked out five of your teeth. But that's how I roll..[/color]
Re: ZeniMax (Bethesda) buys id software...
Not necessarily a bad thing, but I don't really see how it's a good thing, either.
I have nothing against Bethesda, they're a solid company and I like what they churn out, and I doubt this will have much of an impact on id's independancy, development wise, but I fail to see the reasoning.
AFAIK id is a thriving dev that does quite well for itself and isn't struggling, but maybe they just want to consolidate and secure themselves for this ecomically trying period.
But yeah, if it ain't broke...etc.
I have nothing against Bethesda, they're a solid company and I like what they churn out, and I doubt this will have much of an impact on id's independancy, development wise, but I fail to see the reasoning.
AFAIK id is a thriving dev that does quite well for itself and isn't struggling, but maybe they just want to consolidate and secure themselves for this ecomically trying period.
But yeah, if it ain't broke...etc.
Re: ZeniMax (Bethesda) buys id software...
Blasphemy!Mat Linnett wrote: And they fucked up Fallout
Re: ZeniMax (Bethesda) buys id software...
Fuck. The gaming-world is becoming more and more gay every day now.
I hate Bethesda more than I hate Epic.
I hate Bethesda more than I hate Epic.
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Re: ZeniMax (Bethesda) buys id software...
If I had my way ALL games would have a 3 year dev cycle. Perhaps then we could weed out the shitty, low quality 6 month dev cycle games that need 3 patches to work correctly. Whoever said that "high quality games can be made in under a year" is a fucking moron and it is a horrible truth that developers MUST convince the publisher that they can pump out games as quickly as the next studio. It's a snowball effect that - over the years - has given consumers more bug-riddled software than most people care to admit.Kat wrote:I think they've probably just come to a hard realisation that that 'old way' just can't keep up with the ever increasing pace of development these days... a 3 year dev cycle is probably starting to be very costly...
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Re: ZeniMax (Bethesda) buys id software...
Heil.GONNAFISTYA wrote:If I had my way ALL games would have a 3 year dev cycle. Perhaps then we could weed out the shitty, low quality 6 month dev cycle games that need 3 patches to work correctly. Whoever said that "high quality games can be made in under a year" is a fucking moron and it is a horrible truth that developers MUST convince the publisher that they can pump out games as quickly as the next studio. It's a snowball effect that - over the years - has given consumers more bug-riddled software than most people care to admit.Kat wrote:I think they've probably just come to a hard realisation that that 'old way' just can't keep up with the ever increasing pace of development these days... a 3 year dev cycle is probably starting to be very costly...
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Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: ZeniMax (Bethesda) buys id software...
can id make good games anymore? im starting to wonder after the spectacular failure of doom3/quake4/qw:et... all with quite big dev cycles. i think the old horse has finally given up the ghost... imo the last good title they did was quake3. the torch has been passed on. just my 2 cents...
Re: ZeniMax (Bethesda) buys id software...
I still play ETQW as do many other people, so I certainly don't consider it a failure. Both Doom3 and Quake4 had rather enjoyable single player missions. Financially, all the games were profitable. They may not be the hallmark leader of the industry anymore, but they are certainly still holding their own.
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