New Level Won't Show Up in Select Screen

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
Daveybird
Posts: 19
Joined: Sat Jan 28, 2017 3:04 am

New Level Won't Show Up in Select Screen

Post by Daveybird »

Hey, so I finally managed to make my own map. It was just a test stage, and I wanted to practice finalizing it, by attempting to make it show up in the map selection screen. However, it does not show up. It does work, as when I type it in on the console, it loads it, but it just doesn't show up in the select screen. I copied my custom grass texture to the texture folder, put my daveylevel.arena in the scripts folder, put the aas and bsp in the maps folder, and put it all in a PK3.

Maybe my .arena file is problematic. Here it is:

{
map "daveylevel"
bots "doom anarki sarge major"
longname "Daveys Map"
fraglimit 20
type "single ffa tourney"
}

I tried to mimic other .arena files with this, but it still won't show up in the select screen. I triple-checked that the map name listed on there was the same as the bsp and aas.

Any ideas as to why this won't work?

EDIT: Okay, so this is just weird. I copied and edited PadCenter's .arena file, and it showed up fine. Welp.

2ND EDIT: I think it has something to do with the modes. I changed the modes to FFA and Team, after I copied and pasted from Quake 3's original Arenas.txt and it worked.
Post Reply