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Topic Starter Topic: Dedbone: a new skin for the Bones model (Download included)

Trainee
Trainee
Joined: 12 May 2013
Posts: 33
PostPosted: 05-29-2013 05:34 AM           Profile Send private message  E-mail  Edit post Reply with quote


Originally, I finished this skin in 2006. At that time, Polycount had stopped posting skins, so I never released it, thinking there was no community left for it. Now that I found this place, it seems like a good time to release this skin afterall. However, my painting skills have changed a lot since 2006, so ofcourse I heavily reworked it to bring it up to snuff! :D

I hope you'll enjoy this skin! I'll be tackling the Mynx model next. I expect that will take a while though, as I've been very pressed for time lately. :owned:

Download Dedbone:
https://dl.dropboxusercontent.com/u/2167961/q3skn-dedbone.zip





Image

Image

Map featured in screenshot: http://lvlworld.com/download/Corrosion



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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 05-29-2013 05:45 AM           Profile Send private message  E-mail  Edit post Reply with quote


Very awesome. Looks steampunkish. I think this is very possibly one of the best Q3 skins I've seen.



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Cool #9
Cool #9
Joined: 01 Dec 2000
Posts: 44139
PostPosted: 05-29-2013 06:08 AM           Profile   Send private message  E-mail  Edit post Reply with quote


Awesome. It's rare these days for someone to show up here out of the blue with an amazing display of skill, be it mapping, modelling or skinning. I'm liking it :)




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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12498
PostPosted: 05-29-2013 07:10 AM           Profile Send private message  E-mail  Edit post Reply with quote


Just a minor suggestion, if using alpha channels, you might want to paint out beyond the edges to take care of texel mipmap errors. There are a bit of black edge aliasing by the ribs.

See tutorial here:
http://www.cgtextures.com/content.php?a ... me=alphabg



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The Afflicted
The Afflicted
Joined: 14 Oct 2001
Posts: 581
PostPosted: 05-29-2013 07:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


Very nice indeed.
@Obs, damn sharp eyes!




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Immortal
Immortal
Joined: 02 Jun 2006
Posts: 2476
PostPosted: 05-29-2013 01:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


Another cool skin, keep em coming! Have you done any weapon/item reskins?




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Trainee
Trainee
Joined: 12 May 2013
Posts: 33
PostPosted: 05-29-2013 05:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


I'm glad you like it, guys! :)

Good catch, obsidian! I can't believe I missed that, LOL. I'll keep it in mind for next time, since I also already submitted this version to the Worldspawn Archive.

I haven't done weapon skins before, but I've done props and level textures. However, those were for other games.

For Quake 3, I've only done models and skins. The models were made a long time ago though, and they are absolutely terrible! :owned:
I hope to do a new one sometime, though I have to find the time first. :D



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