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Topic Starter Topic: Solitude, Maverick Summer Comp Submission Entry.

This is not Æon!
This is not Æon!
Joined: 20 Jan 2002
Posts: 2222
PostPosted: 07-29-2010 04:41 PM           Profile Send private message  E-mail  Edit post Reply with quote


This is my submission entry to the Summer Comp over at Maverick Servers.

It's a 1v1 level, with the same kind of vertical profile that Crescent had.

Because of different reasons, I won't be able to fix any bugs or extra features in this level now, I'm just too tired to write all text again, so I'll just give you a link to it: http://maverickservers.com/forums/viewt ... 551#p18551 (I'll write some proper text when I slept forever)

Edit: I should add, that any suggestions or whatever is very welcome, but I won't fix it for this version, but I will return later.


And a link to download the level =) http://www.zfight.com/misc/files/q3/sol ... erick2.zip ~15MB

Items.


In game:

http://zfight.com/misc/images/maps/m15/33.jpg
http://zfight.com/misc/images/maps/m15/34.jpg
http://zfight.com/misc/images/maps/m15/36.jpg
http://zfight.com/misc/images/maps/m15/37.jpg
http://zfight.com/misc/images/maps/m15/38.jpg
http://zfight.com/misc/images/maps/m15/39.jpg
http://zfight.com/misc/images/maps/m15/40.jpg
http://zfight.com/misc/images/maps/m15/41.jpg
http://zfight.com/misc/images/maps/m15/42.jpg
http://zfight.com/misc/images/maps/m15/43.jpg



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Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe


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The Afflicted
The Afflicted
Joined: 28 Apr 2008
Posts: 530
PostPosted: 07-29-2010 05:13 PM           Profile Send private message  E-mail  Edit post Reply with quote


:eek:
Looks great just by judging from the screenshots, also: good to see some old ideas or yours implemented here. Downloading and soon testing!
EDIT: For me that map has that certain Hipshot-feeling, not many authors reach that level of "recognizability" in their projects. :up:



_________________
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.


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Insane Quaker
Insane Quaker
Joined: 31 Mar 2009
Posts: 494
PostPosted: 07-29-2010 05:26 PM           Profile Send private message  E-mail  Edit post Reply with quote


Dammmn, Hipshot, yo textures is so fine. :cool:




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Warrior
Warrior
Joined: 07 Sep 2006
Posts: 82
PostPosted: 07-29-2010 06:17 PM           Profile Send private message  E-mail  Edit post Reply with quote


;)




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Insane Quaker
Insane Quaker
Joined: 20 Oct 2009
Posts: 399
PostPosted: 07-29-2010 06:22 PM           Profile Send private message  E-mail  Edit post Reply with quote


Ambient sound is quite nice. Water looks grand. Love the floating "dust" particles. Cohesive color scheme and theme. Lovely outside-of-window view. Beautiful textures. Great use of plants and atmospheric lighting. Layout seems solid enough. Polish it just a little bit (problems stated in readme) and it will be finished. Well done.



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Image

Team Event -O- Horizon

NoGhost Map Making Competition 2 (June 2010)


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Grunt
Grunt
Joined: 06 Dec 2009
Posts: 68
PostPosted: 07-30-2010 12:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


Excellent, this is high level map making =)

Love the placement of red armor and everything else about this map. Couldn't find any green armor though :p

Only thing I could think of: it's a very tight map and lacks a big room/open spaces that every great (that I can think of) 1v1 map have.




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This is not Æon!
This is not Æon!
Joined: 20 Jan 2002
Posts: 2222
PostPosted: 07-30-2010 01:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks guys, I wish there was more time.

I will be leaving now and won't be back with a mappable Q3 for over a week, so I hope there's no serious errors here...



_________________
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe


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The Afflicted
The Afflicted
Joined: 28 Apr 2008
Posts: 530
PostPosted: 07-30-2010 05:36 AM           Profile Send private message  E-mail  Edit post Reply with quote


Actually there is one: if you somehow fall into the small water pool (the left water pool) in front of the teleporter that takes you up to the LG you are not able to get out anymore and either have to kill yourself or use rj or pj.

The "additional ad" is great, had to laugh pretty loud, zfight for life! :D
Plus the entire map is beautiful and has some very interesting kind of connectivity - strolled around for 15 minutes before I even loaded the first bot.
One more suggestion: swap the RG and the RG ammo - somehow it was strange that you have "hid" the ammo better than the weapon itself. Could be funny to spot the ammo pack but not the RG at first and thus having the weapon as a reward for being a little more attentive than others just rushing through your map.
Most of the bot action takes place on the big curved staircase but I guess that ok, bots falling into the water get out of there pretty well (unless you battle them on nightmare, swimming there is a certain death sentence).
Finally, congrats on the idea of combining water and fog this is ingenious! Don't know if you're the first one to do this but it looks fucking stunning.

EDIT:corrected 2 spelling mistakes
EDIT2: Added "Finally...stunning"



_________________
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.


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Recruit
Recruit
Joined: 09 Dec 2009
Posts: 7
PostPosted: 07-30-2010 10:52 AM           Profile Send private message  E-mail  Edit post Reply with quote


Any reason the GL was left out? I've always liked that you've never felt the need to omit any weapons on your maps.

Also wanted to mention... I've been getting some of my friends to try Quake 3 recently, and your maps are among the most popular on my server. :)




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This is not Æon!
This is not Æon!
Joined: 20 Jan 2002
Posts: 2222
PostPosted: 07-31-2010 01:17 AM           Profile Send private message  E-mail  Edit post Reply with quote


monaster wrote:
Actually there is one: if you somehow fall into the small water pool (the left water pool) in front of the teleporter that takes you up to the LG you are not able to get out anymore and either have to kill yourself or use rj or pj.


No, that was fixed before I left, the version up _should_ be the fixd one. If you download again. Unless I forgott to upload it...



_________________
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe


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Grunt
Grunt
Joined: 06 Dec 2009
Posts: 68
PostPosted: 07-31-2010 02:34 AM           Profile Send private message  E-mail  Edit post Reply with quote


Don't swap the RG and RG ammo! Experienced duellers use a duouble jump on for example ZTN (bloodlust, popular duel map) which is a jump through a teleporter and then another jump to get to the red armor. The thing is, it works on your map aswell! Don't know if it was intentional, but you should keep it that way.




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The Afflicted
The Afflicted
Joined: 28 Apr 2008
Posts: 530
PostPosted: 08-01-2010 10:44 AM           Profile Send private message  E-mail  Edit post Reply with quote


@Hipshot: Yeah, you had uploaded the wrong version. ;) This one (finalized some 3 hours later) works!



_________________
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.


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Señor Shambler
Señor Shambler
Joined: 07 Mar 2006
Posts: 849
PostPosted: 08-03-2010 10:21 AM           Profile Send private message  E-mail  Edit post Reply with quote


An awesome release Hipshot, I think you've perfected the "algae water" effect. Good luck in the competition!




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clueless
clueless
Joined: 02 Feb 2006
Posts: 571
PostPosted: 08-06-2010 04:32 PM           Profile Send private message  E-mail  Edit post Reply with quote


Another map that looks great! Maybe a bit tight in a few places.

The only thing I don't like are the red JPs, they don't really fit in there imo (same for the sponsor logos).



_________________
my FPS maps


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The Afflicted
The Afflicted
Joined: 28 Apr 2008
Posts: 530
PostPosted: 08-06-2010 11:39 PM           Profile Send private message  E-mail  Edit post Reply with quote


Yeah the ads are somewhat annoying. Maybe consider making another ad-free version after the competition?
One last thing that should be changed: if you look at your second screenshot: see the lowest light above the door frame? You can stand on that door frame and camp there if you do it cleverly.



_________________
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.


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This is not Æon!
This is not Æon!
Joined: 20 Jan 2002
Posts: 2222
PostPosted: 08-07-2010 12:33 AM           Profile Send private message  E-mail  Edit post Reply with quote


I feel that the blood-red color goes well into the palette of the map, that's why I use it.

And, yea, the ads, I don't really like them either. But with all respect to Maverick and his work at the competition, I won't release an ad free version in a while, perhaps in a few months. I don't think any one of the contenders should...

Edit: Monaster, that fog thing, not really something I came up with. Some of Ids liquids uses this, many other people too. However, I'm surprised that not more people use fog in their water, espec if it's deep enough to go below the surface.



_________________
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe


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Warrior
Warrior
Joined: 23 Jul 2008
Posts: 83
PostPosted: 08-09-2010 01:42 AM           Profile Send private message  E-mail  Edit post Reply with quote


Hipshot,

posting this as a news item over at Func Msgboard.




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Insane Quaker
Insane Quaker
Joined: 26 Nov 2009
Posts: 341
PostPosted: 08-09-2010 05:12 AM           Profile Send private message  E-mail  Edit post Reply with quote


nitin77 wrote:
Hipshot,

posting this as a news item over at Func Msgboard.


Why don't you post the whole competition on func msgboard?




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Warrior
Warrior
Joined: 23 Jul 2008
Posts: 83
PostPosted: 08-09-2010 02:19 PM           Profile Send private message  E-mail  Edit post Reply with quote


bliccer,

I must admit I have not been able to find links to 'final' screenshots etc for all the maps (eg city3dm5, stor3toruney9 and others).




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Insane Quaker
Insane Quaker
Joined: 26 Nov 2009
Posts: 341
PostPosted: 08-09-2010 02:29 PM           Profile Send private message  E-mail  Edit post Reply with quote


Hm, you could use the levelshots or go here:

http://maverickservers.com/forums/viewforum.php?f=10




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